feat: enable windows control overlay on Windows (#29600)
* rebase "feat: enable windows control overlay on Windows" * correct compilation error * fix linting errors * modify includes and build file * change `hidden` option to `overlay` * add patch to fix visual layout * add button background color parameter * add button text color parameter * modify `overlay` in docs and modify button hover/press transition color * change `text` to `symbol` * remove todo and fix `text` replacement * add new titleBarOverlay property and remove titleBarStyle `overlay` * update browser and frameless window docs * remove chromium patches * chore: update patches * change button hover color, update trailing `_`, update test file * add dchecks, update title bar drawing checks, update test file * modify for mac and linux builds * update docs with overlayColor and overlaySymbolColor * add corner and side hit test info * modify docs and copyright info * modify `titlebar_overlay_` as boolean or object * move `title_bar_style_ to `NativeWindow` * update docs with boolean and object titlebar_overlay_ * add `IsEmpty` checks * move get options for boolean and object checks * fix linting error * disable `use_lld` for macos * Update docs/api/frameless-window.md Co-authored-by: John Kleinschmidt <jkleinsc@electronjs.org> * Update docs/api/frameless-window.md Co-authored-by: John Kleinschmidt <jkleinsc@electronjs.org> * Update docs/api/frameless-window.md Co-authored-by: John Kleinschmidt <jkleinsc@electronjs.org> * Apply docs suggestions from code review Co-authored-by: Jeremy Rose <jeremya@chromium.org> * modify `true` option description `titleBarOverlay` * ci: cleanup keychain after tests on arm64 mac (#30472) Co-authored-by: John Kleinschmidt <jkleinsc@electronjs.org> Co-authored-by: PatchUp <73610968+patchup[bot]@users.noreply.github.com> Co-authored-by: Jeremy Rose <jeremya@chromium.org>
This commit is contained in:
parent
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commit
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26 changed files with 974 additions and 72 deletions
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@ -1,11 +1,24 @@
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// Copyright (c) 2014 GitHub, Inc.
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// Use of this source code is governed by the MIT license that can be
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// found in the LICENSE file.
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//
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// Portions of this file are sourced from
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// chrome/browser/ui/views/frame/glass_browser_frame_view.cc,
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// Copyright (c) 2012 The Chromium Authors,
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// which is governed by a BSD-style license
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#include "shell/browser/ui/views/win_frame_view.h"
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#include <dwmapi.h>
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#include <memory>
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#include "base/win/windows_version.h"
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#include "shell/browser/native_window_views.h"
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#include "shell/browser/ui/views/win_caption_button_container.h"
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#include "ui/base/win/hwnd_metrics.h"
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#include "ui/display/win/dpi.h"
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#include "ui/display/win/screen_win.h"
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#include "ui/gfx/geometry/dip_util.h"
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#include "ui/views/widget/widget.h"
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#include "ui/views/win/hwnd_util.h"
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@ -17,6 +30,30 @@ WinFrameView::WinFrameView() = default;
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WinFrameView::~WinFrameView() = default;
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void WinFrameView::Init(NativeWindowViews* window, views::Widget* frame) {
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window_ = window;
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frame_ = frame;
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if (window->IsWindowControlsOverlayEnabled()) {
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caption_button_container_ =
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AddChildView(std::make_unique<WinCaptionButtonContainer>(this));
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} else {
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caption_button_container_ = nullptr;
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}
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}
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SkColor WinFrameView::GetReadableFeatureColor(SkColor background_color) {
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// color_utils::GetColorWithMaxContrast()/IsDark() aren't used here because
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// they switch based on the Chrome light/dark endpoints, while we want to use
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// the system native behavior below.
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const auto windows_luma = [](SkColor c) {
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return 0.25f * SkColorGetR(c) + 0.625f * SkColorGetG(c) +
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0.125f * SkColorGetB(c);
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};
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return windows_luma(background_color) <= 128.0f ? SK_ColorWHITE
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: SK_ColorBLACK;
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}
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gfx::Rect WinFrameView::GetWindowBoundsForClientBounds(
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const gfx::Rect& client_bounds) const {
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return views::GetWindowBoundsForClientBounds(
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@ -24,15 +61,194 @@ gfx::Rect WinFrameView::GetWindowBoundsForClientBounds(
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client_bounds);
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}
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int WinFrameView::FrameBorderThickness() const {
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return (IsMaximized() || frame()->IsFullscreen())
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? 0
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: display::win::ScreenWin::GetSystemMetricsInDIP(SM_CXSIZEFRAME);
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}
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int WinFrameView::NonClientHitTest(const gfx::Point& point) {
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if (window_->has_frame())
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return frame_->client_view()->NonClientHitTest(point);
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else
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return FramelessView::NonClientHitTest(point);
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if (ShouldCustomDrawSystemTitlebar()) {
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// See if the point is within any of the window controls.
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if (caption_button_container_) {
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gfx::Point local_point = point;
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ConvertPointToTarget(parent(), caption_button_container_, &local_point);
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if (caption_button_container_->HitTestPoint(local_point)) {
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const int hit_test_result =
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caption_button_container_->NonClientHitTest(local_point);
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if (hit_test_result != HTNOWHERE)
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return hit_test_result;
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}
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}
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// On Windows 8+, the caption buttons are almost butted up to the top right
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// corner of the window. This code ensures the mouse isn't set to a size
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// cursor while hovering over the caption buttons, thus giving the incorrect
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// impression that the user can resize the window.
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if (base::win::GetVersion() >= base::win::Version::WIN8) {
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RECT button_bounds = {0};
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if (SUCCEEDED(DwmGetWindowAttribute(
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views::HWNDForWidget(frame()), DWMWA_CAPTION_BUTTON_BOUNDS,
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&button_bounds, sizeof(button_bounds)))) {
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gfx::RectF button_bounds_in_dips = gfx::ConvertRectToDips(
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gfx::Rect(button_bounds), display::win::GetDPIScale());
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// TODO(crbug.com/1131681): GetMirroredRect() requires an integer rect,
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// but the size in DIPs may not be an integer with a fractional device
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// scale factor. If we want to keep using integers, the choice to use
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// ToFlooredRectDeprecated() seems to be doing the wrong thing given the
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// comment below about insetting 1 DIP instead of 1 physical pixel. We
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// should probably use ToEnclosedRect() and then we could have inset 1
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// physical pixel here.
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gfx::Rect buttons = GetMirroredRect(
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gfx::ToFlooredRectDeprecated(button_bounds_in_dips));
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// There is a small one-pixel strip right above the caption buttons in
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// which the resize border "peeks" through.
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constexpr int kCaptionButtonTopInset = 1;
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// The sizing region at the window edge above the caption buttons is
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// 1 px regardless of scale factor. If we inset by 1 before converting
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// to DIPs, the precision loss might eliminate this region entirely. The
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// best we can do is to inset after conversion. This guarantees we'll
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// show the resize cursor when resizing is possible. The cost of which
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// is also maybe showing it over the portion of the DIP that isn't the
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// outermost pixel.
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buttons.Inset(0, kCaptionButtonTopInset, 0, 0);
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if (buttons.Contains(point))
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return HTNOWHERE;
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}
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}
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int top_border_thickness = FrameTopBorderThickness(false);
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// At the window corners the resize area is not actually bigger, but the 16
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// pixels at the end of the top and bottom edges trigger diagonal resizing.
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constexpr int kResizeCornerWidth = 16;
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int window_component = GetHTComponentForFrame(
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point, gfx::Insets(top_border_thickness, 0, 0, 0), top_border_thickness,
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kResizeCornerWidth - FrameBorderThickness(),
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frame()->widget_delegate()->CanResize());
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if (window_component != HTNOWHERE)
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return window_component;
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}
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// Use the parent class's hittest last
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return FramelessView::NonClientHitTest(point);
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}
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const char* WinFrameView::GetClassName() const {
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return kViewClassName;
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}
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bool WinFrameView::IsMaximized() const {
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return frame()->IsMaximized();
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}
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bool WinFrameView::ShouldCustomDrawSystemTitlebar() const {
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return window()->IsWindowControlsOverlayEnabled();
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}
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void WinFrameView::Layout() {
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LayoutCaptionButtons();
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if (window()->IsWindowControlsOverlayEnabled()) {
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LayoutWindowControlsOverlay();
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}
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NonClientFrameView::Layout();
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}
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int WinFrameView::FrameTopBorderThickness(bool restored) const {
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// Mouse and touch locations are floored but GetSystemMetricsInDIP is rounded,
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// so we need to floor instead or else the difference will cause the hittest
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// to fail when it ought to succeed.
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return std::floor(
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FrameTopBorderThicknessPx(restored) /
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display::win::ScreenWin::GetScaleFactorForHWND(HWNDForView(this)));
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}
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int WinFrameView::FrameTopBorderThicknessPx(bool restored) const {
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// Distinct from FrameBorderThickness() because we can't inset the top
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// border, otherwise Windows will give us a standard titlebar.
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// For maximized windows this is not true, and the top border must be
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// inset in order to avoid overlapping the monitor above.
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// See comments in BrowserDesktopWindowTreeHostWin::GetClientAreaInsets().
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const bool needs_no_border =
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(ShouldCustomDrawSystemTitlebar() && frame()->IsMaximized()) ||
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frame()->IsFullscreen();
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if (needs_no_border && !restored)
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return 0;
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// Note that this method assumes an equal resize handle thickness on all
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// sides of the window.
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// TODO(dfried): Consider having it return a gfx::Insets object instead.
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return ui::GetFrameThickness(
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MonitorFromWindow(HWNDForView(this), MONITOR_DEFAULTTONEAREST));
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}
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int WinFrameView::TitlebarMaximizedVisualHeight() const {
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int maximized_height =
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display::win::ScreenWin::GetSystemMetricsInDIP(SM_CYCAPTION);
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return maximized_height;
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}
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int WinFrameView::TitlebarHeight(bool restored) const {
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if (frame()->IsFullscreen() && !restored)
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return 0;
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return TitlebarMaximizedVisualHeight() + FrameTopBorderThickness(false);
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}
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int WinFrameView::WindowTopY() const {
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// The window top is SM_CYSIZEFRAME pixels when maximized (see the comment in
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// FrameTopBorderThickness()) and floor(system dsf) pixels when restored.
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// Unfortunately we can't represent either of those at hidpi without using
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// non-integral dips, so we return the closest reasonable values instead.
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if (IsMaximized())
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return FrameTopBorderThickness(false);
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return 1;
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}
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void WinFrameView::LayoutCaptionButtons() {
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if (!caption_button_container_)
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return;
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// Non-custom system titlebar already contains caption buttons.
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if (!ShouldCustomDrawSystemTitlebar()) {
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caption_button_container_->SetVisible(false);
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return;
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}
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caption_button_container_->SetVisible(true);
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const gfx::Size preferred_size =
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caption_button_container_->GetPreferredSize();
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int height = preferred_size.height();
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height = IsMaximized() ? TitlebarMaximizedVisualHeight()
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: TitlebarHeight(false) - WindowTopY();
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// TODO(mlaurencin): This -1 creates a 1 pixel gap between the right
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// edge of the overlay and the edge of the window, allowing for this edge
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// portion to return the correct hit test and be manually resized properly.
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// Alternatives can be explored, but the differences in view structures
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// between Electron and Chromium may result in this as the best option.
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caption_button_container_->SetBounds(width() - preferred_size.width(),
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WindowTopY(), preferred_size.width() - 1,
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height);
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}
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void WinFrameView::LayoutWindowControlsOverlay() {
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int overlay_height = caption_button_container_->size().height();
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int overlay_width = caption_button_container_->size().width();
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int bounding_rect_width = width() - overlay_width;
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auto bounding_rect =
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GetMirroredRect(gfx::Rect(0, 0, bounding_rect_width, overlay_height));
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window()->SetWindowControlsOverlayRect(bounding_rect);
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window()->NotifyLayoutWindowControlsOverlay();
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}
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} // namespace electron
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