Keep function placement consistent

This commit is contained in:
Ben Gotow 2016-04-18 22:45:38 -07:00
parent 8f89cd2d59
commit 414245f4d8
2 changed files with 7 additions and 8 deletions

View file

@ -440,6 +440,10 @@ std::vector<int> Window::GetMaximumSize() {
return result;
}
void Window::SetSheetOffset(double offset) {
window_->SetSheetOffset(offset);
}
void Window::SetResizable(bool resizable) {
window_->SetResizable(resizable);
}
@ -514,10 +518,6 @@ std::vector<int> Window::GetPosition() {
return result;
}
void Window::SetSheetOffset(double offset) {
window_->SetSheetOffset(offset);
}
void Window::SetTitle(const std::string& title) {
window_->SetTitle(title);
}
@ -750,6 +750,7 @@ void Window::BuildPrototype(v8::Isolate* isolate,
.SetMethod("getMinimumSize", &Window::GetMinimumSize)
.SetMethod("setMaximumSize", &Window::SetMaximumSize)
.SetMethod("getMaximumSize", &Window::GetMaximumSize)
.SetMethod("setSheetOffset", &Window::SetSheetOffset)
.SetMethod("setResizable", &Window::SetResizable)
.SetMethod("isResizable", &Window::IsResizable)
.SetMethod("setMovable", &Window::SetMovable)
@ -767,7 +768,6 @@ void Window::BuildPrototype(v8::Isolate* isolate,
.SetMethod("center", &Window::Center)
.SetMethod("setPosition", &Window::SetPosition)
.SetMethod("getPosition", &Window::GetPosition)
.SetMethod("setSheetOffset", &Window::SetSheetOffset)
.SetMethod("setTitle", &Window::SetTitle)
.SetMethod("getTitle", &Window::GetTitle)
.SetMethod("flashFrame", &Window::FlashFrame)

View file

@ -123,6 +123,8 @@ class NativeWindow : public base::SupportsUserData,
virtual gfx::Size GetMinimumSize();
virtual void SetMaximumSize(const gfx::Size& size);
virtual gfx::Size GetMaximumSize();
virtual void SetSheetOffset(const double offset);
virtual double GetSheetOffset();
virtual void SetResizable(bool resizable) = 0;
virtual bool IsResizable() = 0;
virtual void SetMovable(bool movable) = 0;
@ -190,9 +192,6 @@ class NativeWindow : public base::SupportsUserData,
gfx::Size GetAspectRatioExtraSize();
void SetAspectRatio(double aspect_ratio, const gfx::Size& extra_size);
void SetSheetOffset(const double offset);
double GetSheetOffset();
base::WeakPtr<NativeWindow> GetWeakPtr() {
return weak_factory_.GetWeakPtr();
}