diff --git a/docs/development/build-instructions-osx.md b/docs/development/build-instructions-osx.md index 2bf706dba877..20617727805f 100644 --- a/docs/development/build-instructions-osx.md +++ b/docs/development/build-instructions-osx.md @@ -5,7 +5,7 @@ Follow the guidelines below for building Electron on macOS. ## Prerequisites * macOS >= 10.8 -* [Xcode](https://developer.apple.com/technologies/tools/) >= 5.1 +* [Xcode](https://developer.apple.com/technologies/tools/) >= 7.3.1 * [node.js](http://nodejs.org) (external) If you are using the Python downloaded by Homebrew, you also need to install @@ -13,6 +13,26 @@ the following Python modules: * [pyobjc](https://pythonhosted.org/pyobjc/install.html) +## macOS SDK + +If you're simply developing Electron and don't plan to redistribute your +custom Electron build, you may skip this section. + +For certain features (e.g. pinch-zoom) to work properly, you must target the +macOS 10.10 SDK. + +Official Electron builds are built with Xcode 7.3.1, which does not contain +the 10.10 SDK by default. To obtain it, first download and mount the +[Xcode 6.4](http://developer.apple.com/devcenter/download.action?path=/Developer_Tools/Xcode_6.4/Xcode_6.4.dmg) +DMG. + +Then, assuming that the Xcode 6.4 DMG has been mounted at `/Volumes/Xcode` and +that your Xcode 7.3.1 install is at `/Applications/Xcode.app`, run: + +```bash +cp -r /Volumes/Xcode/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.9.sdk /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/ +``` + ## Getting the Code ```bash