Integrate libuv with browser's message loop.

This commit is contained in:
Cheng Zhao 2013-04-13 23:05:13 +08:00
parent 40307126d7
commit 409228207c
6 changed files with 272 additions and 5 deletions

View file

@ -20,6 +20,8 @@
'browser/native_window_mac.mm',
'common/node_bindings.cc',
'common/node_bindings.h',
'common/node_bindings_mac.h',
'common/node_bindings_mac.mm',
'common/options_switches.cc',
'common/options_switches.h',
'renderer/atom_render_view_observer.cc',

View file

@ -15,19 +15,29 @@
namespace atom {
AtomBrowserMainParts::AtomBrowserMainParts()
: node_bindings_(new NodeBindings(true)) {
: node_bindings_(NodeBindings::Create(true)) {
}
AtomBrowserMainParts::~AtomBrowserMainParts() {
}
void AtomBrowserMainParts::PostEarlyInitialization() {
brightray::BrowserMainParts::PostEarlyInitialization();
node_bindings_->Initialize();
}
void AtomBrowserMainParts::PreMainMessageLoopStart() {
brightray::BrowserMainParts::PreMainMessageLoopStart();
node_bindings_->PrepareMessageLoop();
}
void AtomBrowserMainParts::PreMainMessageLoopRun() {
brightray::BrowserMainParts::PreMainMessageLoopRun();
node_bindings_->RunMessageLoop();
scoped_ptr<base::DictionaryValue> options(new base::DictionaryValue);
options->SetInteger("width", 800);
options->SetInteger("height", 600);
@ -38,7 +48,7 @@ void AtomBrowserMainParts::PreMainMessageLoopRun() {
window->InitFromOptions(options.get());
window->GetWebContents()->GetController().LoadURL(
GURL("http://adam.roben.org/brightray_example/start.html"),
GURL("http://localhost"),
content::Referrer(),
content::PAGE_TRANSITION_AUTO_TOPLEVEL,
std::string());

View file

@ -19,6 +19,7 @@ class AtomBrowserMainParts : public brightray::BrowserMainParts {
protected:
virtual void PostEarlyInitialization() OVERRIDE;
virtual void PreMainMessageLoopStart() OVERRIDE;
virtual void PreMainMessageLoopRun() OVERRIDE;
private:

View file

@ -11,13 +11,22 @@ namespace atom {
class NodeBindings {
public:
NodeBindings(bool is_browser);
static NodeBindings* Create(bool is_browser);
virtual ~NodeBindings();
// Setup everything including V8, libuv and node.js main script.
void Initialize();
virtual void Initialize();
// Prepare for message loop integration.
virtual void PrepareMessageLoop() = 0;
// Do message loop integration.
virtual void RunMessageLoop() = 0;
protected:
explicit NodeBindings(bool is_browser);
private:
bool is_browser_;
DISALLOW_COPY_AND_ASSIGN(NodeBindings);

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@ -0,0 +1,66 @@
// Copyright (c) 2013 GitHub, Inc. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ATOM_COMMON_NODE_BINDINGS_MAC_
#define ATOM_COMMON_NODE_BINDINGS_MAC_
#include <sys/sysctl.h>
#include <sys/time.h>
#include <sys/types.h>
#include "base/compiler_specific.h"
#include "common/node_bindings.h"
#include "vendor/node/deps/uv/include/uv.h"
namespace atom {
class NodeBindingsMac : public NodeBindings {
public:
explicit NodeBindingsMac(bool is_browser);
virtual ~NodeBindingsMac();
virtual void PrepareMessageLoop() OVERRIDE;
virtual void RunMessageLoop() OVERRIDE;
private:
// Run the libuv loop for once.
void UvRunOnce();
// Run pending one shot events if we have.
void DealWithPendingEvent();
// Called when kqueue notifies new event.
void OnKqueueHasNewEvents();
// Thread to poll uv events.
static void EmbedThreadRunner(void *arg);
// Called when uv's watcher queue changes.
static void OnWatcherQueueChanged(uv_loop_t* loop);
// Main thread's loop.
uv_loop_t* loop_;
// Dummy handle to make uv's loop not quit.
uv_async_t dummy_uv_handle_;
// Thread for polling events.
uv_thread_t embed_thread_;
// Whether we're done.
bool embed_closed_;
// Semaphore to wait for main loop in the embed thread.
uv_sem_t embed_sem_;
// Captured oneshot event in embed thread.
bool has_pending_event_;
struct ::kevent event_;
DISALLOW_COPY_AND_ASSIGN(NodeBindingsMac);
};
} // namespace atom
#endif // ATOM_COMMON_NODE_BINDINGS_MAC_

179
common/node_bindings_mac.mm Normal file
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@ -0,0 +1,179 @@
// Copyright (c) 2013 GitHub, Inc. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "node_bindings_mac.h"
#include "base/message_loop.h"
#include "content/public/browser/browser_thread.h"
#include "vendor/node/src/node.h"
#include "vendor/node/src/node_internals.h"
#define UV__POLLIN 1
#define UV__POLLOUT 2
#define UV__POLLERR 4
using content::BrowserThread;
namespace atom {
namespace {
void UvNoOp(uv_async_t* handle, int status) {
}
}
NodeBindingsMac::NodeBindingsMac(bool is_browser)
: NodeBindings(is_browser),
loop_(uv_default_loop()),
embed_closed_(false),
has_pending_event_(false) {
}
NodeBindingsMac::~NodeBindingsMac() {
// Clear uv.
embed_closed_ = true;
uv_thread_join(&embed_thread_);
uv_sem_destroy(&embed_sem_);
}
void NodeBindingsMac::PrepareMessageLoop() {
DCHECK(!is_browser_ || BrowserThread::CurrentlyOn(BrowserThread::UI));
// Add dummy handle for libuv, otherwise libuv would quit when there is
// nothing to do.
uv_async_init(loop_, &dummy_uv_handle_, UvNoOp);
// Start worker that will interrupt main loop when having uv events.
uv_sem_init(&embed_sem_, 0);
uv_thread_create(&embed_thread_, EmbedThreadRunner, this);
}
void NodeBindingsMac::RunMessageLoop() {
DCHECK(!is_browser_ || BrowserThread::CurrentlyOn(BrowserThread::UI));
loop_->data = this;
loop_->on_watcher_queue_updated = OnWatcherQueueChanged;
// Run uv loop for once to give the uv__io_poll a chance to add all events.
UvRunOnce();
}
void NodeBindingsMac::OnKqueueHasNewEvents() {
DCHECK(!is_browser_ || BrowserThread::CurrentlyOn(BrowserThread::UI));
DealWithPendingEvent();
UvRunOnce();
}
void NodeBindingsMac::UvRunOnce() {
DCHECK(!is_browser_ || BrowserThread::CurrentlyOn(BrowserThread::UI));
// Enter node context while dealing with uv events.
v8::Context::Scope context_scope(node::g_context);
// Deal with uv events.
int r = uv_run(loop_, (uv_run_mode)(UV_RUN_ONCE | UV_RUN_NOWAIT));
if (r == 0 || loop_->stop_flag != 0)
MessageLoop::current()->QuitWhenIdle(); // Quit from uv.
// Tell the worker thread to continue polling.
uv_sem_post(&embed_sem_);
}
void NodeBindingsMac::DealWithPendingEvent() {
DCHECK(!is_browser_ || BrowserThread::CurrentlyOn(BrowserThread::UI));
if (has_pending_event_) {
has_pending_event_ = false;
// Enter node context while dealing with uv events.
v8::Context::Scope context_scope(node::g_context);
// The pending event must be a one shot event, so we don't need to
// delete it from kqueue.
uv__io_t* w = loop_->watchers[event_.ident];
if (w) {
unsigned int revents;
if (event_.filter == EVFILT_VNODE) {
w->cb(loop_, w, event_.fflags);
return;
}
revents = 0;
if (event_.filter == EVFILT_READ && (w->events & UV__POLLIN)) {
revents |= UV__POLLIN;
w->rcount = event_.data;
}
if (event_.filter == EVFILT_WRITE && (w->events & UV__POLLOUT)) {
revents |= UV__POLLOUT;
w->wcount = event_.data;
}
if (event_.flags & EV_ERROR)
revents |= UV__POLLERR;
if (revents == 0)
return;
w->cb(loop_, w, revents);
}
}
}
void NodeBindingsMac::EmbedThreadRunner(void *arg) {
NodeBindingsMac* self = static_cast<NodeBindingsMac*>(arg);
while (!self->embed_closed_) {
// Wait for the main loop to deal with events.
uv_sem_wait(&self->embed_sem_);
uv_loop_t* loop = self->loop_;
struct timespec spec;
int timeout = uv_backend_timeout(loop);
if (timeout != -1) {
spec.tv_sec = timeout / 1000;
spec.tv_nsec = (timeout % 1000) * 1000000;
}
// Wait for new libuv events.
int r;
do {
r = ::kevent(uv_backend_fd(loop), NULL, 0, &self->event_, 1,
timeout == -1 ? NULL : &spec);
} while (r == -1 && errno == EINTR);
// We captured a one shot event, we should deal it in main thread because
// next kevent call will not catch it.
if (r == 1 && (self->event_.flags & EV_ONESHOT))
self->has_pending_event_ = true;
// Deal with event in main thread.
dispatch_async(dispatch_get_main_queue(), ^{
self->OnKqueueHasNewEvents();
});
}
}
// static
void NodeBindingsMac::OnWatcherQueueChanged(uv_loop_t* loop) {
NodeBindingsMac* self = static_cast<NodeBindingsMac*>(loop->data);
DCHECK(!self->is_browser_ || BrowserThread::CurrentlyOn(BrowserThread::UI));
// We need to break the io polling in the kqueue thread when loop's watcher
// queue changes, otherwise new events cannot be notified.
uv_async_send(&self->dummy_uv_handle_);
}
// static
NodeBindings* NodeBindings::Create(bool is_browser) {
return new NodeBindingsMac(is_browser);
}
} // namespace atom