fix: run Node.js at-exit callbacks in renderer proc (#23419)
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@ -178,6 +178,7 @@ void ElectronRendererClient::WillReleaseScriptContext(
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if (command_line->HasSwitch(switches::kNodeIntegrationInSubFrames) ||
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if (command_line->HasSwitch(switches::kNodeIntegrationInSubFrames) ||
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command_line->HasSwitch(
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command_line->HasSwitch(
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switches::kDisableElectronSiteInstanceOverrides)) {
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switches::kDisableElectronSiteInstanceOverrides)) {
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node::RunAtExit(env);
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node::FreeEnvironment(env);
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node::FreeEnvironment(env);
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if (env == node_bindings_->uv_env())
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if (env == node_bindings_->uv_env())
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node::FreeIsolateData(node_bindings_->isolate_data());
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node::FreeIsolateData(node_bindings_->isolate_data());
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