feat: add webFrameMain.executeJavaScriptInIsolatedWorld() (#26913)
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@ -86,6 +86,17 @@ In the browser window some HTML APIs like `requestFullScreen` can only be
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invoked by a gesture from the user. Setting `userGesture` to `true` will remove
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this limitation.
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#### `frame.executeJavaScriptInIsolatedWorld(worldId, code[, userGesture])`
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* `worldId` Integer - The ID of the world to run the javascript in, `0` is the default world, `999` is the world used by Electron's `contextIsolation` feature. You can provide any integer here.
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* `code` String
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* `userGesture` Boolean (optional) - Default is `false`.
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Returns `Promise<unknown>` - A promise that resolves with the result of the executed
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code or is rejected if execution throws or results in a rejected promise.
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Works like `executeJavaScript` but evaluates `scripts` in an isolated context.
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#### `frame.reload()`
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Returns `boolean` - Whether the reload was initiated successfully. Only results in `false` when the frame has no history.
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@ -108,6 +108,49 @@ v8::Local<v8::Promise> WebFrameMain::ExecuteJavaScript(
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return handle;
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}
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v8::Local<v8::Promise> WebFrameMain::ExecuteJavaScriptInIsolatedWorld(
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gin::Arguments* args,
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int world_id,
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const base::string16& code) {
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gin_helper::Promise<base::Value> promise(args->isolate());
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v8::Local<v8::Promise> handle = promise.GetHandle();
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// Optional userGesture parameter
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bool user_gesture;
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if (!args->PeekNext().IsEmpty()) {
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if (args->PeekNext()->IsBoolean()) {
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args->GetNext(&user_gesture);
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} else {
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args->ThrowTypeError("userGesture must be a boolean");
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return handle;
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}
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} else {
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user_gesture = false;
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}
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if (render_frame_disposed_) {
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promise.RejectWithErrorMessage(
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"Render frame was disposed before WebFrameMain could be accessed");
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return handle;
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}
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if (user_gesture) {
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auto* ftn = content::FrameTreeNode::From(render_frame_);
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ftn->UpdateUserActivationState(
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blink::mojom::UserActivationUpdateType::kNotifyActivation,
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blink::mojom::UserActivationNotificationType::kTest);
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}
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render_frame_->ExecuteJavaScriptForTests(
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code,
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base::BindOnce([](gin_helper::Promise<base::Value> promise,
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base::Value value) { promise.Resolve(value); },
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std::move(promise)),
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world_id);
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return handle;
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}
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bool WebFrameMain::Reload(v8::Isolate* isolate) {
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if (!CheckRenderFrame())
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return false;
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@ -222,6 +265,8 @@ gin::ObjectTemplateBuilder WebFrameMain::GetObjectTemplateBuilder(
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v8::Isolate* isolate) {
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return gin::Wrappable<WebFrameMain>::GetObjectTemplateBuilder(isolate)
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.SetMethod("executeJavaScript", &WebFrameMain::ExecuteJavaScript)
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.SetMethod("executeJavaScriptInIsolatedWorld",
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&WebFrameMain::ExecuteJavaScriptInIsolatedWorld)
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.SetMethod("reload", &WebFrameMain::Reload)
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.SetProperty("frameTreeNodeId", &WebFrameMain::FrameTreeNodeID)
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.SetProperty("name", &WebFrameMain::Name)
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@ -66,6 +66,10 @@ class WebFrameMain : public gin::Wrappable<WebFrameMain> {
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v8::Local<v8::Promise> ExecuteJavaScript(gin::Arguments* args,
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const base::string16& code);
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v8::Local<v8::Promise> ExecuteJavaScriptInIsolatedWorld(
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gin::Arguments* args,
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int world_id,
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const base::string16& code);
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bool Reload(v8::Isolate* isolate);
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int FrameTreeNodeID(v8::Isolate* isolate) const;
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@ -147,6 +147,19 @@ describe('webFrameMain module', () => {
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});
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});
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describe('WebFrame.executeJavaScriptInIsolatedWorld', () => {
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it('can inject code into any subframe', async () => {
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const w = new BrowserWindow({ show: false, webPreferences: { contextIsolation: true } });
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await w.loadFile(path.join(subframesPath, 'frame-with-frame-container.html'));
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const webFrame = w.webContents.mainFrame;
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const getUrl = (frame: WebFrameMain) => frame.executeJavaScriptInIsolatedWorld(999, 'location.href');
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expect(await getUrl(webFrame)).to.equal(fileUrl('frame-with-frame-container.html'));
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expect(await getUrl(webFrame.frames[0])).to.equal(fileUrl('frame-with-frame.html'));
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expect(await getUrl(webFrame.frames[0].frames[0])).to.equal(fileUrl('frame.html'));
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});
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});
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describe('WebFrame.reload', () => {
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it('reloads a frame', async () => {
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const w = new BrowserWindow({ show: false, webPreferences: { contextIsolation: true } });
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