fix: use shorter paths for creating singleton sockets (#31608)
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e88a2955da
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2 changed files with 18 additions and 13 deletions
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@ -61,7 +61,7 @@ index eec994c4252f17d9c9c41e66d5dae6509ed98a18..e538c9b76da4d4435e10cd3848438446
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#if defined(OS_WIN)
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bool EscapeVirtualization(const base::FilePath& user_data_dir);
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diff --git a/chrome/browser/process_singleton_posix.cc b/chrome/browser/process_singleton_posix.cc
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index 727333dd6abec99643e31bc77ed2cc8f3d5a0a0b..e5361397f78636816507355e7db6a9e55e6ed234 100644
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index a04d139f958a7aaef9b96e8c29317ccf7c97f009..29188668a69047b3ad3bebd1f0057565a330b509 100644
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--- a/chrome/browser/process_singleton_posix.cc
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+++ b/chrome/browser/process_singleton_posix.cc
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@@ -567,6 +567,7 @@ class ProcessSingleton::LinuxWatcher
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@ -76,7 +76,7 @@ index 0d7c1db6489d95a40c66808c3f838b0740e46ff6..eec994c4252f17d9c9c41e66d5dae650
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#if defined(OS_MAC)
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diff --git a/chrome/browser/process_singleton_posix.cc b/chrome/browser/process_singleton_posix.cc
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index 4547eb8563e1af57aad991d9d1e2cf02c778380a..727333dd6abec99643e31bc77ed2cc8f3d5a0a0b 100644
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index 4547eb8563e1af57aad991d9d1e2cf02c778380a..a04d139f958a7aaef9b96e8c29317ccf7c97f009 100644
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--- a/chrome/browser/process_singleton_posix.cc
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+++ b/chrome/browser/process_singleton_posix.cc
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@@ -80,6 +80,7 @@
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@ -171,7 +171,7 @@ index 4547eb8563e1af57aad991d9d1e2cf02c778380a..727333dd6abec99643e31bc77ed2cc8f
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ProcessSingleton::NotifyResult
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ProcessSingleton::NotifyOtherProcessWithTimeoutOrCreate(
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const base::CommandLine& command_line,
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@@ -999,12 +1039,26 @@ bool ProcessSingleton::Create() {
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@@ -999,14 +1039,32 @@ bool ProcessSingleton::Create() {
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#endif
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}
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@ -180,15 +180,15 @@ index 4547eb8563e1af57aad991d9d1e2cf02c778380a..727333dd6abec99643e31bc77ed2cc8f
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- // do not support Unix domain sockets.
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- if (!socket_dir_.CreateUniqueTempDir()) {
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- LOG(ERROR) << "Failed to create socket directory.";
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- return false;
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+ if (IsAppSandboxed()) {
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+ // For sandboxed applications, the tmp dir could be too long to fit
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+ // addr->sun_path, so we need to make it as short as possible.
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+ base::FilePath tmp_dir;
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+ if (!base::GetTempDir(&tmp_dir)) {
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+ LOG(ERROR) << "Failed to get temporary directory.";
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+ return false;
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+ }
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return false;
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}
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+ if (IsAppSandboxed()) {
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+ // For sandboxed applications, the tmp dir could be too long to fit
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+ // addr->sun_path, so we need to make it as short as possible.
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+ if (!socket_dir_.Set(tmp_dir.Append("S"))) {
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+ LOG(ERROR) << "Failed to set socket directory.";
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+ return false;
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@ -197,14 +197,19 @@ index 4547eb8563e1af57aad991d9d1e2cf02c778380a..727333dd6abec99643e31bc77ed2cc8f
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+ // Create the socket file somewhere in /tmp which is usually mounted as a
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+ // normal filesystem. Some network filesystems (notably AFS) are screwy and
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+ // do not support Unix domain sockets.
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+ if (!socket_dir_.CreateUniqueTempDir()) {
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+ // Prefer CreateUniqueTempDirUnderPath rather than CreateUniqueTempDir as
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+ // the latter will calculate unique paths based on bundle ids which can
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+ // increase the socket path length than what is allowed.
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+ if (!socket_dir_.CreateUniqueTempDirUnderPath(tmp_dir)) {
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+ LOG(ERROR) << "Failed to create socket directory.";
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+ return false;
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+ }
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}
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+ }
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+
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// Check that the directory was created with the correct permissions.
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@@ -1046,10 +1100,13 @@ bool ProcessSingleton::Create() {
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int dir_mode = 0;
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CHECK(base::GetPosixFilePermissions(socket_dir_.GetPath(), &dir_mode) &&
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@@ -1046,10 +1104,13 @@ bool ProcessSingleton::Create() {
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if (listen(sock, 5) < 0)
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NOTREACHED() << "listen failed: " << base::safe_strerror(errno);
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