feat: allow setting window shape (#13789)

This binds Widget::SetShape, an API that already exists in Chromium (for
Windows and Linux). It's a more reliable method of having some parts of
your window be "click-through" than the current `setIgnoreMouseEvents`
API, which messes around with the `WS_EX_LAYERED` window style on
Windows, causing strange bugs and incompatibility with hardware
acceleration.
This commit is contained in:
Jeremy Apthorp 2018-07-30 13:37:40 -07:00 committed by GitHub
parent b22ac5f0a2
commit 3bdff2d238
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4 changed files with 28 additions and 0 deletions

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@ -578,6 +578,10 @@ double TopLevelWindow::GetOpacity() {
return window_->GetOpacity();
}
void TopLevelWindow::SetShape(const std::vector<gfx::Rect>& rects) {
window_->widget()->SetShape(std::make_unique<std::vector<gfx::Rect>>(rects));
}
void TopLevelWindow::SetRepresentedFilename(const std::string& filename) {
window_->SetRepresentedFilename(filename);
}
@ -1007,6 +1011,7 @@ void TopLevelWindow::BuildPrototype(v8::Isolate* isolate,
.SetMethod("hasShadow", &TopLevelWindow::HasShadow)
.SetMethod("setOpacity", &TopLevelWindow::SetOpacity)
.SetMethod("getOpacity", &TopLevelWindow::GetOpacity)
.SetMethod("setShape", &TopLevelWindow::SetShape)
.SetMethod("setRepresentedFilename",
&TopLevelWindow::SetRepresentedFilename)
.SetMethod("getRepresentedFilename",

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@ -148,6 +148,7 @@ class TopLevelWindow : public mate::TrackableObject<TopLevelWindow>,
bool HasShadow();
void SetOpacity(const double opacity);
double GetOpacity();
void SetShape(const std::vector<gfx::Rect>& rects);
void SetRepresentedFilename(const std::string& filename);
std::string GetRepresentedFilename();
void SetDocumentEdited(bool edited);

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@ -1273,6 +1273,17 @@ Sets the opacity of the window. On Linux does nothing.
Returns `Number` - between 0.0 (fully transparent) and 1.0 (fully opaque)
#### `win.setShape(rects)` _Windows_ _Linux_ _Experimental_
* `rects` [Rectangle[]](structures/rectangle.md) - Sets a shape on the window.
Passing an empty list reverts the window to being rectangular.
Setting a window shape determines the area within the window where the system
permits drawing and user interaction. Outside of the given region, no pixels
will be drawn and no mouse events will be registered. Mouse events outside of
the region will not be received by that window, but will fall through to
whatever is behind the window.
#### `win.setThumbarButtons(buttons)` _Windows_
* `buttons` [ThumbarButton[]](structures/thumbar-button.md)

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@ -928,6 +928,17 @@ describe('BrowserWindow module', () => {
})
})
describe('BrowserWindow.setShape(rects)', () => {
it('allows setting shape', () => {
assert.doesNotThrow(() => {
w.setShape([])
w.setShape([{x: 0, y: 0, width: 100, height: 100}])
w.setShape([{x: 0, y: 0, width: 100, height: 100}, {x: 0, y: 200, width: 1000, height: 100}])
w.setShape([])
})
})
})
describe('"useContentSize" option', () => {
it('make window created with content size when used', () => {
w.destroy()