fix: update normal bounds prior to minimizing (#34473)
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2fd0194e94
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37d93b0482
4 changed files with 186 additions and 5 deletions
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@ -447,7 +447,7 @@ NativeWindowMac::NativeWindowMac(const gin_helper::Dictionary& options,
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SetContentView(new views::View());
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AddContentViewLayers();
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original_frame_ = [window_ frame];
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UpdateWindowOriginalFrame();
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original_level_ = [window_ level];
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}
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@ -609,7 +609,7 @@ void NativeWindowMac::Maximize() {
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// Take note of the current window size
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if (IsNormal())
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original_frame_ = [window_ frame];
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UpdateWindowOriginalFrame();
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[window_ zoom:nil];
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if (!is_visible) {
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@ -653,7 +653,7 @@ void NativeWindowMac::Minimize() {
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// Take note of the current window size
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if (IsNormal())
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original_frame_ = [window_ frame];
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UpdateWindowOriginalFrame();
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[window_ miniaturize:nil];
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}
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@ -697,7 +697,7 @@ void NativeWindowMac::SetFullScreen(bool fullscreen) {
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// Take note of the current window size
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if (IsNormal())
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original_frame_ = [window_ frame];
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UpdateWindowOriginalFrame();
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// This needs to be set here because it can be the case that
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// SetFullScreen is called by a user before windowWillEnterFullScreen
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@ -733,6 +733,7 @@ void NativeWindowMac::SetBounds(const gfx::Rect& bounds, bool animate) {
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[window_ setFrame:cocoa_bounds display:YES animate:animate];
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user_set_bounds_maximized_ = IsMaximized() ? true : false;
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UpdateWindowOriginalFrame();
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}
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gfx::Rect NativeWindowMac::GetBounds() {
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@ -1005,7 +1006,7 @@ void NativeWindowMac::SetSimpleFullScreen(bool simple_fullscreen) {
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// Take note of the current window size and level
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if (IsNormal()) {
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original_frame_ = [window_ frame];
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UpdateWindowOriginalFrame();
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original_level_ = [window_ level];
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}
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@ -1402,6 +1403,10 @@ void NativeWindowMac::UpdateVibrancyRadii(bool fullscreen) {
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}
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}
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void NativeWindowMac::UpdateWindowOriginalFrame() {
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original_frame_ = [window_ frame];
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}
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void NativeWindowMac::SetVibrancy(const std::string& type) {
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NSVisualEffectView* vibrantView = [window_ vibrantView];
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