Pass debugger messages between V8 debugger.
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3 changed files with 81 additions and 7 deletions
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@ -12,6 +12,7 @@
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#include "atom/common/api/atom_bindings.h"
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#include "atom/common/node_bindings.h"
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#include "base/command_line.h"
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#include "v8/include/v8-debug.h"
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#if defined(USE_X11)
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#include "chrome/browser/ui/libgtk2ui/gtk2_util.h"
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@ -55,11 +56,15 @@ void AtomBrowserMainParts::PostEarlyInitialization() {
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node_bindings_->Initialize();
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// Support the "--debug" switch.
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node_debugger_.reset(new NodeDebugger);
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node_debugger_.reset(new NodeDebugger(js_env_->isolate()));
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// Create the global environment.
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global_env = node_bindings_->CreateEnvironment(js_env_->context());
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// Make sure node can get correct environment when debugging.
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if (node_debugger_->IsRunning())
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global_env->AssignToContext(v8::Debug::GetDebugContext());
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// Add atom-shell extended APIs.
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atom_bindings_->BindTo(js_env_->isolate(), global_env->process_object());
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}
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@ -6,17 +6,29 @@
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#include <string>
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#include "atom/common/atom_version.h"
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#include "base/bind.h"
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#include "base/command_line.h"
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#include "base/strings/string_number_conversions.h"
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#include "base/strings/stringprintf.h"
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#include "base/strings/utf_string_conversions.h"
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#include "content/public/browser/browser_thread.h"
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#include "net/socket/tcp_listen_socket.h"
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#include "v8/include/v8-debug.h"
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#include "atom/common/node_includes.h"
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namespace atom {
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NodeDebugger::NodeDebugger()
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: thread_("NodeDebugger"),
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namespace {
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// NodeDebugger is stored in Isolate's data, slots 0, 1, 3 have already been
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// taken by gin, blink and node, using 2 is a safe option for now.
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const int kIsolateSlot = 2;
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} // namespace
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NodeDebugger::NodeDebugger(v8::Isolate* isolate)
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: isolate_(isolate),
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thread_("NodeDebugger"),
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content_length_(-1),
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weak_factory_(this) {
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bool use_debug_agent = false;
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@ -39,6 +51,9 @@ NodeDebugger::NodeDebugger()
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if (!port_str.empty())
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base::StringToInt(port_str, &port);
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isolate_->SetData(kIsolateSlot, this);
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v8::Debug::SetMessageHandler(DebugMessageHandler);
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// Start a new IO thread.
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base::Thread::Options options;
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options.message_loop_type = base::MessageLoop::TYPE_IO;
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@ -59,6 +74,10 @@ NodeDebugger::~NodeDebugger() {
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thread_.Stop();
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}
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bool NodeDebugger::IsRunning() const {
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return thread_.IsRunning();
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}
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void NodeDebugger::StartServer(int port) {
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server_ = net::TCPListenSocket::CreateAndListen("127.0.0.1", port, this);
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if (!server_) {
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@ -67,6 +86,43 @@ void NodeDebugger::StartServer(int port) {
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}
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}
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void NodeDebugger::CloseSession() {
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accepted_socket_.reset();
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}
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void NodeDebugger::OnMessage(const std::string& message) {
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if (message.find("\"type\":\"request\",\"command\":\"disconnect\"}") !=
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std::string::npos)
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CloseSession();
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base::string16 message16 = base::UTF8ToUTF16(message);
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v8::Debug::SendCommand(isolate_, message16.data(), message16.size());
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content::BrowserThread::PostTask(
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content::BrowserThread::UI, FROM_HERE,
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base::Bind(&v8::Debug::ProcessDebugMessages));
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}
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void NodeDebugger::SendMessage(const std::string& message) {
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if (accepted_socket_) {
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std::string header = base::StringPrintf("Content-Length: %d\r\n\r\n",
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static_cast<int>(message.size()));
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accepted_socket_->Send(header);
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accepted_socket_->Send(message);
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}
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}
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// static
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void NodeDebugger::DebugMessageHandler(const v8::Debug::Message& message) {
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NodeDebugger* self = static_cast<NodeDebugger*>(
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message.GetIsolate()->GetData(kIsolateSlot));
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if (self) {
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std::string message8(*v8::String::Utf8Value(message.GetJSON()));
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self->SendMessage(message8);
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}
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}
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void NodeDebugger::DidAccept(net::StreamListenSocket* server,
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scoped_ptr<net::StreamListenSocket> socket) {
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// Only accept one session.
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@ -109,6 +165,8 @@ void NodeDebugger::DidRead(net::StreamListenSocket* socket,
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std::string message = buffer_.substr(0, content_length_);
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buffer_ = buffer_.substr(content_length_);
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OnMessage(message);
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// Get ready for next message.
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content_length_ = -1;
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}
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@ -116,7 +174,8 @@ void NodeDebugger::DidRead(net::StreamListenSocket* socket,
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}
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void NodeDebugger::DidClose(net::StreamListenSocket* socket) {
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accepted_socket_.reset();
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// If we lost the connection, then simulate a disconnect msg:
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OnMessage("{\"seq\":1,\"type\":\"request\",\"command\":\"disconnect\"}");
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}
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} // namespace atom
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@ -11,17 +11,25 @@
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#include "base/memory/weak_ptr.h"
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#include "base/threading/thread.h"
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#include "net/socket/stream_listen_socket.h"
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#include "v8/include/v8-debug.h"
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namespace atom {
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// Add support for node's "--debug" switch.
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class NodeDebugger : public net::StreamListenSocket::Delegate {
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public:
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NodeDebugger();
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explicit NodeDebugger(v8::Isolate* isolate);
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virtual ~NodeDebugger();
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bool IsRunning() const;
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private:
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void StartServer(int port);
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void CloseSession();
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void OnMessage(const std::string& message);
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void SendMessage(const std::string& message);
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static void DebugMessageHandler(const v8::Debug::Message& message);
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// net::StreamListenSocket::Delegate:
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virtual void DidAccept(net::StreamListenSocket* server,
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@ -31,6 +39,8 @@ class NodeDebugger : public net::StreamListenSocket::Delegate {
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int len) OVERRIDE;
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virtual void DidClose(net::StreamListenSocket* socket) OVERRIDE;
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v8::Isolate* isolate_;
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base::Thread thread_;
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scoped_ptr<net::StreamListenSocket> server_;
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scoped_ptr<net::StreamListenSocket> accepted_socket_;
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