win: Remove dead menu code.
This commit is contained in:
parent
73df08ebbf
commit
365638f1d5
9 changed files with 1 additions and 1216 deletions
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@ -250,7 +250,7 @@ void Menu::BuildPrototype(v8::Isolate* isolate,
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.SetMethod("isItemCheckedAt", &Menu::IsItemCheckedAt)
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.SetMethod("isEnabledAt", &Menu::IsEnabledAt)
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.SetMethod("isVisibleAt", &Menu::IsVisibleAt)
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.SetMethod("_attachToWindow", &Menu::AttachToWindow)
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.SetMethod("attachToWindow", &Menu::AttachToWindow)
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.SetMethod("_popup", &Menu::Popup);
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}
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@ -1,49 +0,0 @@
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// Copyright (c) 2013 GitHub, Inc. All rights reserved.
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// Use of this source code is governed by the MIT license that can be
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// found in the LICENSE file.
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#include "atom/browser/api/atom_api_menu_win.h"
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#include "atom/browser/native_window_win.h"
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#include "atom/browser/ui/win/menu_2.h"
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#include "ui/gfx/point.h"
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#include "ui/gfx/screen.h"
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#include "atom/common/node_includes.h"
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namespace atom {
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namespace api {
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MenuWin::MenuWin() : menu_(NULL) {
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}
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void MenuWin::Popup(Window* window) {
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gfx::Point cursor = gfx::Screen::GetNativeScreen()->GetCursorScreenPoint();
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popup_menu_.reset(new atom::Menu2(model_.get()));
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menu_ = popup_menu_.get();
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menu_->RunContextMenuAt(cursor);
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}
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void MenuWin::UpdateStates() {
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MenuWin* top = this;
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while (top->parent_)
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top = static_cast<MenuWin*>(top->parent_);
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if (top->menu_)
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top->menu_->UpdateStates();
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}
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void MenuWin::AttachToWindow(Window* window) {
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NativeWindowWin* nw = static_cast<NativeWindowWin*>(window->window());
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nw->SetMenu(model_.get());
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menu_ = nw->menu();
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}
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// static
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mate::Wrappable* Menu::Create() {
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return new MenuWin();
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}
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} // namespace api
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} // namespace atom
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@ -1,36 +0,0 @@
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// Copyright (c) 2013 GitHub, Inc. All rights reserved.
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// Use of this source code is governed by the MIT license that can be
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// found in the LICENSE file.
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#ifndef ATOM_BROWSER_API_ATOM_API_MENU_WIN_H_
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#define ATOM_BROWSER_API_ATOM_API_MENU_WIN_H_
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#include "atom/browser/api/atom_api_menu.h"
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namespace atom {
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class Menu2;
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namespace api {
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class MenuWin : public Menu {
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public:
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MenuWin();
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protected:
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virtual void Popup(Window* window) OVERRIDE;
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virtual void UpdateStates() OVERRIDE;
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virtual void AttachToWindow(Window* window) OVERRIDE;
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private:
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atom::Menu2* menu_; // Weak ref, could be window menu or popup menu.
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scoped_ptr<atom::Menu2> popup_menu_;
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DISALLOW_COPY_AND_ASSIGN(MenuWin);
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};
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} // namespace api
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} // namespace atom
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#endif // ATOM_BROWSER_API_ATOM_API_MENU_WIN_H_
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@ -38,14 +38,6 @@ class MenuItem
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overrideProperty: (name, defaultValue=null) ->
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this[name] ?= defaultValue
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# Update states when property is changed on Windows.
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return unless process.platform is 'win32'
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v8Util.setHiddenValue this, name, this[name]
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Object.defineProperty this, name,
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enumerable: true
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get: => v8Util.getHiddenValue this, name
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set: (val) => v8Util.setHiddenValue this, name, val
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overrideReadOnlyProperty: (name, defaultValue=null) ->
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this[name] ?= defaultValue
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Object.defineProperty this, name,
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@ -87,10 +87,6 @@ Menu::insert = (pos, item) ->
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@items.splice pos, 0, item
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@commandsMap[item.commandId] = item
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Menu::attachToWindow = (window) ->
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@_callMenuWillShow() if process.platform is 'win32'
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@_attachToWindow window
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# Force menuWillShow to be called
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Menu::_callMenuWillShow = ->
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@delegate?.menuWillShow()
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@ -1,65 +0,0 @@
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// Copyright (c) 2013 GitHub, Inc. All rights reserved.
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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by the MIT license that can be
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// found in the LICENSE file.
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#include "atom/browser/ui/win/menu_2.h"
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#include "ui/base/models/menu_model.h"
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#include "ui/views/controls/menu/menu_listener.h"
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// Really bad hack here, renaming all class names would be too much work.
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using namespace views; // NOLINT
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namespace atom {
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Menu2::Menu2(ui::MenuModel* model, bool as_window_menu)
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: model_(model),
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wrapper_(new NativeMenuWin(model, NULL)) {
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wrapper_->set_create_as_window_menu(as_window_menu);
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Rebuild();
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}
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Menu2::~Menu2() {}
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HMENU Menu2::GetNativeMenu() const {
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return wrapper_->GetNativeMenu();
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}
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void Menu2::RunMenuAt(const gfx::Point& point, Alignment alignment) {
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wrapper_->RunMenuAt(point, alignment);
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}
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void Menu2::RunContextMenuAt(const gfx::Point& point) {
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RunMenuAt(point, ALIGN_TOPLEFT);
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}
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void Menu2::CancelMenu() {
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wrapper_->CancelMenu();
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}
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void Menu2::Rebuild() {
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wrapper_->Rebuild(NULL);
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}
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void Menu2::UpdateStates() {
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wrapper_->UpdateStates();
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}
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NativeMenuWin::MenuAction Menu2::GetMenuAction() const {
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return wrapper_->GetMenuAction();
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}
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void Menu2::AddMenuListener(MenuListener* listener) {
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wrapper_->AddMenuListener(listener);
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}
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void Menu2::RemoveMenuListener(MenuListener* listener) {
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wrapper_->RemoveMenuListener(listener);
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}
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void Menu2::SetMinimumWidth(int width) {
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wrapper_->SetMinimumWidth(width);
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}
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} // namespace atom
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@ -1,96 +0,0 @@
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// Copyright (c) 2013 GitHub, Inc. All rights reserved.
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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by the MIT license that can be
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// found in the LICENSE file.
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#ifndef ATOM_BROWSER_UI_WIN_MENU_2_H_
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#define ATOM_BROWSER_UI_WIN_MENU_2_H_
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#include "atom/browser/ui/win/native_menu_win.h"
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#include "base/basictypes.h"
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#include "base/memory/scoped_ptr.h"
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#include "ui/gfx/native_widget_types.h"
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namespace gfx {
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class Point;
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}
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namespace ui {
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class MenuModel;
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}
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namespace atom {
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// A menu. Populated from a model, and relies on a delegate to execute commands.
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//
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// WARNING: do NOT create and use Menu2 on the stack. Menu2 notifies the model
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// of selection AFTER a delay. This means that if use a Menu2 on the stack
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// ActivatedAt is never invoked.
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class Menu2 {
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public:
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// How the menu is aligned relative to the point it is shown at.
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// The alignment is reversed by menu if text direction is right to left.
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enum Alignment {
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ALIGN_TOPLEFT,
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ALIGN_TOPRIGHT
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};
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// Creates a new menu populated with the contents of |model|.
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// WARNING: this populates the menu on construction by invoking methods on
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// the model. As such, it is typically not safe to use this as the model
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// from the constructor. EG:
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// MyClass : menu_(this) {}
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// is likely to have problems.
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explicit Menu2(ui::MenuModel* model, bool as_window_menu = false);
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virtual ~Menu2();
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// Runs the menu at the specified point. This method blocks until done.
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// RunContextMenuAt is the same, but the alignment is the default for a
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// context menu.
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void RunMenuAt(const gfx::Point& point, Alignment alignment);
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void RunContextMenuAt(const gfx::Point& point);
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// Cancels the active menu.
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void CancelMenu();
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// Called when the model supplying data to this menu has changed, and the menu
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// must be rebuilt.
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void Rebuild();
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// Called when the states of the menu items in the menu should be refreshed
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// from the model.
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void UpdateStates();
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// For submenus.
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HMENU GetNativeMenu() const;
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// Get the result of the last call to RunMenuAt to determine whether an
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// item was selected, the user navigated to a next or previous menu, or
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// nothing.
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NativeMenuWin::MenuAction GetMenuAction() const;
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// Add a listener to receive a callback when the menu opens.
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void AddMenuListener(views::MenuListener* listener);
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// Remove a menu listener.
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void RemoveMenuListener(views::MenuListener* listener);
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// Accessors.
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ui::MenuModel* model() const { return model_; }
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NativeMenuWin* wrapper() const { return wrapper_.get(); }
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// Sets the minimum width of the menu.
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void SetMinimumWidth(int width);
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private:
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ui::MenuModel* model_;
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// The object that actually implements the menu.
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scoped_ptr<NativeMenuWin> wrapper_;
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DISALLOW_COPY_AND_ASSIGN(Menu2);
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};
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} // namespace atom
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#endif // ATOM_BROWSER_UI_WIN_MENU_2_H_
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@ -1,765 +0,0 @@
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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by the MIT license that can be
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// found in the LICENSE file.
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#include "atom/browser/ui/win/native_menu_win.h"
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#include <Windowsx.h>
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#include "atom/browser/ui/win/menu_2.h"
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#include "base/bind.h"
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#include "base/logging.h"
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#include "base/message_loop/message_loop.h"
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#include "base/stl_util.h"
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#include "base/strings/string_util.h"
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#include "base/win/wrapped_window_proc.h"
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#include "ui/base/accelerators/accelerator.h"
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#include "ui/events/keycodes/keyboard_codes.h"
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#include "ui/base/l10n/l10n_util.h"
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#include "ui/base/l10n/l10n_util_win.h"
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#include "ui/base/models/menu_model.h"
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#include "ui/gfx/canvas.h"
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#include "ui/gfx/font.h"
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#include "ui/gfx/image/image.h"
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#include "ui/gfx/image/image_skia.h"
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#include "ui/gfx/rect.h"
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#include "ui/gfx/win/hwnd_util.h"
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#include "ui/native_theme/native_theme.h"
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#include "ui/native_theme/native_theme_win.h"
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#include "ui/views/controls/menu/menu_config.h"
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#include "ui/views/controls/menu/menu_insertion_delegate_win.h"
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#include "ui/views/controls/menu/menu_listener.h"
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using ui::NativeTheme;
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// Really bad hack here, renaming all class names would be too much work.
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using namespace views; // NOLINT
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namespace atom {
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// The width of an icon, including the pixels between the icon and
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// the item label.
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static const int kIconWidth = 23;
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// Margins between the top of the item and the label.
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static const int kItemTopMargin = 3;
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// Margins between the bottom of the item and the label.
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static const int kItemBottomMargin = 4;
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// Margins between the left of the item and the icon.
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static const int kItemLeftMargin = 4;
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// Margins between the right of the item and the label.
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static const int kItemRightMargin = 10;
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// The width for displaying the sub-menu arrow.
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static const int kArrowWidth = 10;
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struct NativeMenuWin::ItemData {
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// The Windows API requires that whoever creates the menus must own the
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// strings used for labels, and keep them around for the lifetime of the
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// created menu. So be it.
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base::string16 label;
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// Someone needs to own submenus, it may as well be us.
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scoped_ptr<Menu2> submenu;
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// We need a pointer back to the containing menu in various circumstances.
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NativeMenuWin* native_menu_win;
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// The index of the item within the menu's model.
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int model_index;
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};
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// Returns the NativeMenuWin for a particular HMENU.
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static NativeMenuWin* GetNativeMenuWinFromHMENU(HMENU hmenu) {
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MENUINFO mi = {0};
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mi.cbSize = sizeof(mi);
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mi.fMask = MIM_MENUDATA | MIM_STYLE;
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GetMenuInfo(hmenu, &mi);
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return reinterpret_cast<NativeMenuWin*>(mi.dwMenuData);
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}
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// A window that receives messages from Windows relevant to the native menu
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// structure we have constructed in NativeMenuWin.
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class NativeMenuWin::MenuHostWindow {
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public:
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explicit MenuHostWindow(NativeMenuWin* parent) : parent_(parent) {
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RegisterClass();
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hwnd_ = CreateWindowEx(l10n_util::GetExtendedStyles(), kWindowClassName,
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L"", 0, 0, 0, 0, 0, HWND_MESSAGE, NULL, NULL, NULL);
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gfx::CheckWindowCreated(hwnd_);
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gfx::SetWindowUserData(hwnd_, this);
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}
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~MenuHostWindow() {
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DestroyWindow(hwnd_);
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}
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// Called when the user selects a specific item.
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void OnMenuCommand(int position, HMENU menu) {
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NativeMenuWin* menu_win = GetNativeMenuWinFromHMENU(menu);
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ui::MenuModel* model = menu_win->model_;
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NativeMenuWin* root_menu = menu_win;
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while (root_menu->parent_)
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root_menu = root_menu->parent_;
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// Only notify the model if it didn't already send out notification.
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// See comment in MenuMessageHook for details.
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if (root_menu->menu_action_ == MENU_ACTION_NONE)
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model->ActivatedAt(position);
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}
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HWND hwnd() const { return hwnd_; }
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private:
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static const wchar_t* kWindowClassName;
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void RegisterClass() {
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static bool registered = false;
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if (registered)
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return;
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WNDCLASSEX window_class;
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base::win::InitializeWindowClass(
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kWindowClassName,
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&base::win::WrappedWindowProc<MenuHostWindowProc>,
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CS_DBLCLKS,
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0,
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0,
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NULL,
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reinterpret_cast<HBRUSH>(COLOR_WINDOW+1),
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NULL,
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NULL,
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NULL,
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&window_class);
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ATOM clazz = RegisterClassEx(&window_class);
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CHECK(clazz);
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registered = true;
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}
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// Converts the WPARAM value passed to WM_MENUSELECT into an index
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// corresponding to the menu item that was selected.
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int GetMenuItemIndexFromWPARAM(HMENU menu, WPARAM w_param) const {
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int count = GetMenuItemCount(menu);
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// For normal command menu items, Windows passes a command id as the LOWORD
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// of WPARAM for WM_MENUSELECT. We need to walk forward through the menu
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// items to find an item with a matching ID. Ugh!
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for (int i = 0; i < count; ++i) {
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MENUITEMINFO mii = {0};
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mii.cbSize = sizeof(mii);
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mii.fMask = MIIM_ID;
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GetMenuItemInfo(menu, i, MF_BYPOSITION, &mii);
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if (mii.wID == w_param)
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return i;
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}
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// If we didn't find a matching command ID, this means a submenu has been
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// selected instead, and rather than passing a command ID in
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// LOWORD(w_param), Windows has actually passed us a position, so we just
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// return it.
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return w_param;
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}
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NativeMenuWin::ItemData* GetItemData(ULONG_PTR item_data) {
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return reinterpret_cast<NativeMenuWin::ItemData*>(item_data);
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}
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// Called as the user moves their mouse or arrows through the contents of the
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// menu.
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void OnMenuSelect(WPARAM w_param, HMENU menu) {
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if (!menu)
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return; // menu is null when closing on XP.
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int position = GetMenuItemIndexFromWPARAM(menu, w_param);
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if (position >= 0)
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GetNativeMenuWinFromHMENU(menu)->model_->HighlightChangedTo(position);
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}
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// Called by Windows to measure the size of an owner-drawn menu item.
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void OnMeasureItem(WPARAM w_param, MEASUREITEMSTRUCT* measure_item_struct) {
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NativeMenuWin::ItemData* data = GetItemData(measure_item_struct->itemData);
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if (data) {
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gfx::Font font;
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measure_item_struct->itemWidth = font.GetStringWidth(data->label) +
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kIconWidth + kItemLeftMargin + kItemRightMargin -
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GetSystemMetrics(SM_CXMENUCHECK);
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if (data->submenu.get())
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measure_item_struct->itemWidth += kArrowWidth;
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// If the label contains an accelerator, make room for tab.
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if (data->label.find(L'\t') != base::string16::npos)
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measure_item_struct->itemWidth += font.GetStringWidth(L" ");
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measure_item_struct->itemHeight =
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font.GetHeight() + kItemBottomMargin + kItemTopMargin;
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} else {
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// Measure separator size.
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measure_item_struct->itemHeight = GetSystemMetrics(SM_CYMENU) / 2;
|
||||
measure_item_struct->itemWidth = 0;
|
||||
}
|
||||
}
|
||||
|
||||
// Called by Windows to paint an owner-drawn menu item.
|
||||
void OnDrawItem(UINT w_param, DRAWITEMSTRUCT* draw_item_struct) {
|
||||
HDC dc = draw_item_struct->hDC;
|
||||
COLORREF prev_bg_color, prev_text_color;
|
||||
|
||||
// Set background color and text color
|
||||
if (draw_item_struct->itemState & ODS_SELECTED) {
|
||||
prev_bg_color = SetBkColor(dc, GetSysColor(COLOR_HIGHLIGHT));
|
||||
prev_text_color = SetTextColor(dc, GetSysColor(COLOR_HIGHLIGHTTEXT));
|
||||
} else {
|
||||
prev_bg_color = SetBkColor(dc, GetSysColor(COLOR_MENU));
|
||||
if (draw_item_struct->itemState & ODS_DISABLED)
|
||||
prev_text_color = SetTextColor(dc, GetSysColor(COLOR_GRAYTEXT));
|
||||
else
|
||||
prev_text_color = SetTextColor(dc, GetSysColor(COLOR_MENUTEXT));
|
||||
}
|
||||
|
||||
if (draw_item_struct->itemData) {
|
||||
NativeMenuWin::ItemData* data = GetItemData(draw_item_struct->itemData);
|
||||
// Draw the background.
|
||||
HBRUSH hbr = CreateSolidBrush(GetBkColor(dc));
|
||||
FillRect(dc, &draw_item_struct->rcItem, hbr);
|
||||
DeleteObject(hbr);
|
||||
|
||||
// Draw the label.
|
||||
RECT rect = draw_item_struct->rcItem;
|
||||
rect.top += kItemTopMargin;
|
||||
// Should we add kIconWidth only when icon.width() != 0 ?
|
||||
rect.left += kItemLeftMargin + kIconWidth;
|
||||
rect.right -= kItemRightMargin;
|
||||
UINT format = DT_TOP | DT_SINGLELINE;
|
||||
// Check whether the mnemonics should be underlined.
|
||||
BOOL underline_mnemonics;
|
||||
SystemParametersInfo(SPI_GETKEYBOARDCUES, 0, &underline_mnemonics, 0);
|
||||
if (!underline_mnemonics)
|
||||
format |= DT_HIDEPREFIX;
|
||||
gfx::Font font;
|
||||
HGDIOBJ old_font =
|
||||
static_cast<HFONT>(SelectObject(dc, font.GetNativeFont()));
|
||||
|
||||
// If an accelerator is specified (with a tab delimiting the rest of the
|
||||
// label from the accelerator), we have to justify the fist part on the
|
||||
// left and the accelerator on the right.
|
||||
// TODO(jungshik): This will break in RTL UI. Currently, he/ar use the
|
||||
// window system UI font and will not hit here.
|
||||
base::string16 label = data->label;
|
||||
base::string16 accel;
|
||||
base::string16::size_type tab_pos = label.find(L'\t');
|
||||
if (tab_pos != base::string16::npos) {
|
||||
accel = label.substr(tab_pos);
|
||||
label = label.substr(0, tab_pos);
|
||||
}
|
||||
DrawTextEx(dc, const_cast<wchar_t*>(label.data()),
|
||||
static_cast<int>(label.size()), &rect, format | DT_LEFT, NULL);
|
||||
if (!accel.empty())
|
||||
DrawTextEx(dc, const_cast<wchar_t*>(accel.data()),
|
||||
static_cast<int>(accel.size()), &rect,
|
||||
format | DT_RIGHT, NULL);
|
||||
SelectObject(dc, old_font);
|
||||
|
||||
ui::MenuModel::ItemType type =
|
||||
data->native_menu_win->model_->GetTypeAt(data->model_index);
|
||||
|
||||
// Draw the icon after the label, otherwise it would be covered
|
||||
// by the label.
|
||||
gfx::Image icon;
|
||||
if (data->native_menu_win->model_->GetIconAt(data->model_index, &icon)) {
|
||||
// We currently don't support items with both icons and checkboxes.
|
||||
const gfx::ImageSkia* skia_icon = icon.ToImageSkia();
|
||||
DCHECK(type != ui::MenuModel::TYPE_CHECK);
|
||||
gfx::Canvas canvas(
|
||||
skia_icon->GetRepresentation(ui::SCALE_FACTOR_100P),
|
||||
false);
|
||||
skia::DrawToNativeContext(
|
||||
canvas.sk_canvas(), dc,
|
||||
draw_item_struct->rcItem.left + kItemLeftMargin,
|
||||
draw_item_struct->rcItem.top + (draw_item_struct->rcItem.bottom -
|
||||
draw_item_struct->rcItem.top - skia_icon->height()) / 2, NULL);
|
||||
} else if (type == ui::MenuModel::TYPE_CHECK &&
|
||||
data->native_menu_win->model_->IsItemCheckedAt(
|
||||
data->model_index)) {
|
||||
// Manually render a checkbox.
|
||||
ui::NativeThemeWin* native_theme = ui::NativeThemeWin::instance();
|
||||
const MenuConfig& config = MenuConfig::instance(native_theme);
|
||||
NativeTheme::State state;
|
||||
if (draw_item_struct->itemState & ODS_DISABLED) {
|
||||
state = NativeTheme::kDisabled;
|
||||
} else {
|
||||
state = draw_item_struct->itemState & ODS_SELECTED ?
|
||||
NativeTheme::kHovered : NativeTheme::kNormal;
|
||||
}
|
||||
int height =
|
||||
draw_item_struct->rcItem.bottom - draw_item_struct->rcItem.top;
|
||||
int icon_y = kItemTopMargin +
|
||||
(height - kItemTopMargin - kItemBottomMargin -
|
||||
config.check_height) / 2;
|
||||
gfx::Canvas canvas(gfx::Size(config.check_width, config.check_height),
|
||||
ui::SCALE_FACTOR_100P,
|
||||
false);
|
||||
NativeTheme::ExtraParams extra;
|
||||
extra.menu_check.is_radio = false;
|
||||
gfx::Rect bounds(0, 0, config.check_width, config.check_height);
|
||||
|
||||
// Draw the background and the check.
|
||||
native_theme->Paint(
|
||||
canvas.sk_canvas(), NativeTheme::kMenuCheckBackground,
|
||||
state, bounds, extra);
|
||||
native_theme->Paint(
|
||||
canvas.sk_canvas(), NativeTheme::kMenuCheck, state, bounds, extra);
|
||||
|
||||
// Draw checkbox to menu.
|
||||
skia::DrawToNativeContext(canvas.sk_canvas(), dc,
|
||||
draw_item_struct->rcItem.left + kItemLeftMargin,
|
||||
draw_item_struct->rcItem.top + (draw_item_struct->rcItem.bottom -
|
||||
draw_item_struct->rcItem.top - config.check_height) / 2, NULL);
|
||||
}
|
||||
|
||||
} else {
|
||||
// Draw the separator
|
||||
draw_item_struct->rcItem.top +=
|
||||
(draw_item_struct->rcItem.bottom - draw_item_struct->rcItem.top) / 3;
|
||||
DrawEdge(dc, &draw_item_struct->rcItem, EDGE_ETCHED, BF_TOP);
|
||||
}
|
||||
|
||||
SetBkColor(dc, prev_bg_color);
|
||||
SetTextColor(dc, prev_text_color);
|
||||
}
|
||||
|
||||
bool ProcessWindowMessage(HWND window,
|
||||
UINT message,
|
||||
WPARAM w_param,
|
||||
LPARAM l_param,
|
||||
LRESULT* l_result) {
|
||||
switch (message) {
|
||||
case WM_MENUCOMMAND:
|
||||
OnMenuCommand(w_param, reinterpret_cast<HMENU>(l_param));
|
||||
*l_result = 0;
|
||||
return true;
|
||||
case WM_MENUSELECT:
|
||||
OnMenuSelect(LOWORD(w_param), reinterpret_cast<HMENU>(l_param));
|
||||
*l_result = 0;
|
||||
return true;
|
||||
case WM_MEASUREITEM:
|
||||
OnMeasureItem(w_param, reinterpret_cast<MEASUREITEMSTRUCT*>(l_param));
|
||||
*l_result = 0;
|
||||
return true;
|
||||
case WM_DRAWITEM:
|
||||
OnDrawItem(w_param, reinterpret_cast<DRAWITEMSTRUCT*>(l_param));
|
||||
*l_result = 0;
|
||||
return true;
|
||||
// TODO(beng): bring over owner draw from old menu system.
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
static LRESULT CALLBACK MenuHostWindowProc(HWND window,
|
||||
UINT message,
|
||||
WPARAM w_param,
|
||||
LPARAM l_param) {
|
||||
MenuHostWindow* host =
|
||||
reinterpret_cast<MenuHostWindow*>(gfx::GetWindowUserData(window));
|
||||
// host is null during initial construction.
|
||||
LRESULT l_result = 0;
|
||||
if (!host || !host->ProcessWindowMessage(window, message, w_param, l_param,
|
||||
&l_result)) {
|
||||
return DefWindowProc(window, message, w_param, l_param);
|
||||
}
|
||||
return l_result;
|
||||
}
|
||||
|
||||
HWND hwnd_;
|
||||
NativeMenuWin* parent_;
|
||||
|
||||
DISALLOW_COPY_AND_ASSIGN(MenuHostWindow);
|
||||
};
|
||||
|
||||
struct NativeMenuWin::HighlightedMenuItemInfo {
|
||||
HighlightedMenuItemInfo()
|
||||
: has_parent(false),
|
||||
has_submenu(false),
|
||||
menu(NULL),
|
||||
position(-1) {
|
||||
}
|
||||
|
||||
bool has_parent;
|
||||
bool has_submenu;
|
||||
|
||||
// The menu and position. These are only set for non-disabled menu items.
|
||||
NativeMenuWin* menu;
|
||||
int position;
|
||||
};
|
||||
|
||||
// static
|
||||
const wchar_t* NativeMenuWin::MenuHostWindow::kWindowClassName =
|
||||
L"ViewsMenuHostWindow";
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// NativeMenuWin, public:
|
||||
|
||||
NativeMenuWin::NativeMenuWin(ui::MenuModel* model, HWND system_menu_for)
|
||||
: model_(model),
|
||||
menu_(NULL),
|
||||
owner_draw_(l10n_util::NeedOverrideDefaultUIFont(NULL, NULL) &&
|
||||
!system_menu_for),
|
||||
system_menu_for_(system_menu_for),
|
||||
first_item_index_(0),
|
||||
menu_action_(MENU_ACTION_NONE),
|
||||
menu_to_select_(NULL),
|
||||
position_to_select_(-1),
|
||||
menu_to_select_factory_(this),
|
||||
parent_(NULL),
|
||||
destroyed_flag_(NULL),
|
||||
create_as_window_menu_(false) {
|
||||
}
|
||||
|
||||
NativeMenuWin::~NativeMenuWin() {
|
||||
if (destroyed_flag_)
|
||||
*destroyed_flag_ = true;
|
||||
STLDeleteContainerPointers(items_.begin(), items_.end());
|
||||
DestroyMenu(menu_);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// NativeMenuWin, MenuWrapper implementation:
|
||||
|
||||
void NativeMenuWin::RunMenuAt(const gfx::Point& point, int alignment) {
|
||||
CreateHostWindow();
|
||||
UpdateStates();
|
||||
UINT flags = TPM_LEFTBUTTON | TPM_RIGHTBUTTON | TPM_RECURSE;
|
||||
flags |= GetAlignmentFlags(alignment);
|
||||
menu_action_ = MENU_ACTION_NONE;
|
||||
|
||||
// Set a hook function so we can listen for keyboard events while the
|
||||
// menu is open, and store a pointer to this object in a static
|
||||
// variable so the hook has access to it (ugly, but it's the
|
||||
// only way).
|
||||
open_native_menu_win_ = this;
|
||||
HHOOK hhook = SetWindowsHookEx(WH_MSGFILTER, MenuMessageHook,
|
||||
GetModuleHandle(NULL), ::GetCurrentThreadId());
|
||||
|
||||
// Mark that any registered listeners have not been called for this particular
|
||||
// opening of the menu.
|
||||
listeners_called_ = false;
|
||||
|
||||
// Command dispatch is done through WM_MENUCOMMAND, handled by the host
|
||||
// window.
|
||||
HWND hwnd = host_window_->hwnd();
|
||||
menu_to_select_ = NULL;
|
||||
position_to_select_ = -1;
|
||||
menu_to_select_factory_.InvalidateWeakPtrs();
|
||||
bool destroyed = false;
|
||||
destroyed_flag_ = &destroyed;
|
||||
model_->MenuWillShow();
|
||||
TrackPopupMenu(menu_, flags, point.x(), point.y(), 0, host_window_->hwnd(),
|
||||
NULL);
|
||||
UnhookWindowsHookEx(hhook);
|
||||
open_native_menu_win_ = NULL;
|
||||
if (destroyed)
|
||||
return;
|
||||
destroyed_flag_ = NULL;
|
||||
if (menu_to_select_) {
|
||||
// Folks aren't too happy if we notify immediately. In particular, notifying
|
||||
// the delegate can cause destruction leaving the stack in a weird
|
||||
// state. Instead post a task, then notify. This mirrors what WM_MENUCOMMAND
|
||||
// does.
|
||||
menu_to_select_factory_.InvalidateWeakPtrs();
|
||||
base::MessageLoop::current()->PostTask(
|
||||
FROM_HERE,
|
||||
base::Bind(&NativeMenuWin::DelayedSelect,
|
||||
menu_to_select_factory_.GetWeakPtr()));
|
||||
menu_action_ = MENU_ACTION_SELECTED;
|
||||
}
|
||||
// Send MenuClosed after we schedule the select, otherwise MenuClosed is
|
||||
// processed after the select (MenuClosed posts a delayed task too).
|
||||
model_->MenuClosed();
|
||||
}
|
||||
|
||||
void NativeMenuWin::CancelMenu() {
|
||||
EndMenu();
|
||||
}
|
||||
|
||||
void NativeMenuWin::Rebuild(MenuInsertionDelegateWin* delegate) {
|
||||
ResetNativeMenu();
|
||||
items_.clear();
|
||||
|
||||
owner_draw_ = model_->HasIcons() || owner_draw_;
|
||||
first_item_index_ = delegate ? delegate->GetInsertionIndex(menu_) : 0;
|
||||
for (int menu_index = first_item_index_;
|
||||
menu_index < first_item_index_ + model_->GetItemCount(); ++menu_index) {
|
||||
int model_index = menu_index - first_item_index_;
|
||||
if (model_->GetTypeAt(model_index) == ui::MenuModel::TYPE_SEPARATOR)
|
||||
AddSeparatorItemAt(menu_index, model_index);
|
||||
else
|
||||
AddMenuItemAt(menu_index, model_index);
|
||||
}
|
||||
}
|
||||
|
||||
void NativeMenuWin::UpdateStates() {
|
||||
// A depth-first walk of the menu items, updating states.
|
||||
int model_index = 0;
|
||||
std::vector<ItemData*>::const_iterator it;
|
||||
for (it = items_.begin(); it != items_.end(); ++it, ++model_index) {
|
||||
int menu_index = model_index + first_item_index_;
|
||||
SetMenuItemState(menu_index, model_->IsEnabledAt(model_index),
|
||||
model_->IsItemCheckedAt(model_index), false);
|
||||
if (model_->IsItemDynamicAt(model_index)) {
|
||||
// TODO(atwilson): Update the icon as well (http://crbug.com/66508).
|
||||
SetMenuItemLabel(menu_index, model_index,
|
||||
model_->GetLabelAt(model_index));
|
||||
}
|
||||
Menu2* submenu = (*it)->submenu.get();
|
||||
if (submenu)
|
||||
submenu->UpdateStates();
|
||||
}
|
||||
}
|
||||
|
||||
HMENU NativeMenuWin::GetNativeMenu() const {
|
||||
return menu_;
|
||||
}
|
||||
|
||||
NativeMenuWin::MenuAction NativeMenuWin::GetMenuAction() const {
|
||||
return menu_action_;
|
||||
}
|
||||
|
||||
void NativeMenuWin::AddMenuListener(MenuListener* listener) {
|
||||
listeners_.AddObserver(listener);
|
||||
}
|
||||
|
||||
void NativeMenuWin::RemoveMenuListener(MenuListener* listener) {
|
||||
listeners_.RemoveObserver(listener);
|
||||
}
|
||||
|
||||
void NativeMenuWin::SetMinimumWidth(int width) {
|
||||
NOTIMPLEMENTED();
|
||||
}
|
||||
|
||||
void NativeMenuWin::OnMenuCommand(int position, HMENU menu) {
|
||||
host_window_->OnMenuCommand(position, menu);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// NativeMenuWin, private:
|
||||
|
||||
// static
|
||||
NativeMenuWin* NativeMenuWin::open_native_menu_win_ = NULL;
|
||||
|
||||
void NativeMenuWin::DelayedSelect() {
|
||||
if (menu_to_select_)
|
||||
menu_to_select_->model_->ActivatedAt(position_to_select_);
|
||||
}
|
||||
|
||||
// static
|
||||
bool NativeMenuWin::GetHighlightedMenuItemInfo(
|
||||
HMENU menu,
|
||||
HighlightedMenuItemInfo* info) {
|
||||
for (int i = 0; i < ::GetMenuItemCount(menu); i++) {
|
||||
UINT state = ::GetMenuState(menu, i, MF_BYPOSITION);
|
||||
if (state & MF_HILITE) {
|
||||
if (state & MF_POPUP) {
|
||||
HMENU submenu = GetSubMenu(menu, i);
|
||||
if (GetHighlightedMenuItemInfo(submenu, info))
|
||||
info->has_parent = true;
|
||||
else
|
||||
info->has_submenu = true;
|
||||
} else if (!(state & MF_SEPARATOR) && !(state & MF_DISABLED)) {
|
||||
info->menu = GetNativeMenuWinFromHMENU(menu);
|
||||
info->position = i;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
// static
|
||||
LRESULT CALLBACK NativeMenuWin::MenuMessageHook(
|
||||
int n_code, WPARAM w_param, LPARAM l_param) {
|
||||
LRESULT result = CallNextHookEx(NULL, n_code, w_param, l_param);
|
||||
|
||||
NativeMenuWin* this_ptr = open_native_menu_win_;
|
||||
if (!this_ptr)
|
||||
return result;
|
||||
|
||||
// The first time this hook is called, that means the menu has successfully
|
||||
// opened, so call the callback function on all of our listeners.
|
||||
if (!this_ptr->listeners_called_) {
|
||||
FOR_EACH_OBSERVER(MenuListener, this_ptr->listeners_, OnMenuOpened());
|
||||
this_ptr->listeners_called_ = true;
|
||||
}
|
||||
|
||||
MSG* msg = reinterpret_cast<MSG*>(l_param);
|
||||
if (msg->message == WM_LBUTTONUP || msg->message == WM_RBUTTONUP) {
|
||||
HighlightedMenuItemInfo info;
|
||||
if (GetHighlightedMenuItemInfo(this_ptr->menu_, &info) && info.menu) {
|
||||
// It appears that when running a menu by way of TrackPopupMenu(Ex) win32
|
||||
// gets confused if the underlying window paints itself. As its very easy
|
||||
// for the underlying window to repaint itself (especially since some menu
|
||||
// items trigger painting of the tabstrip on mouse over) we have this
|
||||
// workaround. When the mouse is released on a menu item we remember the
|
||||
// menu item and end the menu. When the nested message loop returns we
|
||||
// schedule a task to notify the model. It's still possible to get a
|
||||
// WM_MENUCOMMAND, so we have to be careful that we don't notify the model
|
||||
// twice.
|
||||
this_ptr->menu_to_select_ = info.menu;
|
||||
this_ptr->position_to_select_ = info.position;
|
||||
EndMenu();
|
||||
}
|
||||
} else if (msg->message == WM_KEYDOWN) {
|
||||
HighlightedMenuItemInfo info;
|
||||
if (GetHighlightedMenuItemInfo(this_ptr->menu_, &info)) {
|
||||
if (msg->wParam == VK_LEFT && !info.has_parent) {
|
||||
this_ptr->menu_action_ = MENU_ACTION_PREVIOUS;
|
||||
::EndMenu();
|
||||
} else if (msg->wParam == VK_RIGHT && !info.has_parent &&
|
||||
!info.has_submenu) {
|
||||
this_ptr->menu_action_ = MENU_ACTION_NEXT;
|
||||
::EndMenu();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
bool NativeMenuWin::IsSeparatorItemAt(int menu_index) const {
|
||||
MENUITEMINFO mii = {0};
|
||||
mii.cbSize = sizeof(mii);
|
||||
mii.fMask = MIIM_FTYPE;
|
||||
GetMenuItemInfo(menu_, menu_index, MF_BYPOSITION, &mii);
|
||||
return !!(mii.fType & MF_SEPARATOR);
|
||||
}
|
||||
|
||||
void NativeMenuWin::AddMenuItemAt(int menu_index, int model_index) {
|
||||
MENUITEMINFO mii = {0};
|
||||
mii.cbSize = sizeof(mii);
|
||||
mii.fMask = MIIM_FTYPE | MIIM_ID | MIIM_DATA;
|
||||
if (!owner_draw_)
|
||||
mii.fType = MFT_STRING;
|
||||
else
|
||||
mii.fType = MFT_OWNERDRAW;
|
||||
|
||||
ItemData* item_data = new ItemData;
|
||||
item_data->label = base::string16();
|
||||
ui::MenuModel::ItemType type = model_->GetTypeAt(model_index);
|
||||
if (type == ui::MenuModel::TYPE_SUBMENU) {
|
||||
item_data->submenu.reset(new Menu2(model_->GetSubmenuModelAt(model_index)));
|
||||
mii.fMask |= MIIM_SUBMENU;
|
||||
mii.hSubMenu = item_data->submenu->GetNativeMenu();
|
||||
GetNativeMenuWinFromHMENU(mii.hSubMenu)->parent_ = this;
|
||||
} else {
|
||||
if (type == ui::MenuModel::TYPE_RADIO)
|
||||
mii.fType |= MFT_RADIOCHECK;
|
||||
mii.wID = model_->GetCommandIdAt(model_index);
|
||||
}
|
||||
item_data->native_menu_win = this;
|
||||
item_data->model_index = model_index;
|
||||
items_.insert(items_.begin() + model_index, item_data);
|
||||
mii.dwItemData = reinterpret_cast<ULONG_PTR>(item_data);
|
||||
UpdateMenuItemInfoForString(&mii, model_index,
|
||||
model_->GetLabelAt(model_index));
|
||||
InsertMenuItem(menu_, menu_index, TRUE, &mii);
|
||||
}
|
||||
|
||||
void NativeMenuWin::AddSeparatorItemAt(int menu_index, int model_index) {
|
||||
MENUITEMINFO mii = {0};
|
||||
mii.cbSize = sizeof(mii);
|
||||
mii.fMask = MIIM_FTYPE;
|
||||
mii.fType = MFT_SEPARATOR;
|
||||
// Insert a dummy entry into our label list so we can index directly into it
|
||||
// using item indices if need be.
|
||||
items_.insert(items_.begin() + model_index, new ItemData);
|
||||
InsertMenuItem(menu_, menu_index, TRUE, &mii);
|
||||
}
|
||||
|
||||
void NativeMenuWin::SetMenuItemState(int menu_index, bool enabled, bool checked,
|
||||
bool is_default) {
|
||||
if (IsSeparatorItemAt(menu_index))
|
||||
return;
|
||||
|
||||
UINT state = enabled ? MFS_ENABLED : MFS_DISABLED;
|
||||
if (checked)
|
||||
state |= MFS_CHECKED;
|
||||
if (is_default)
|
||||
state |= MFS_DEFAULT;
|
||||
|
||||
MENUITEMINFO mii = {0};
|
||||
mii.cbSize = sizeof(mii);
|
||||
mii.fMask = MIIM_STATE;
|
||||
mii.fState = state;
|
||||
SetMenuItemInfo(menu_, menu_index, MF_BYPOSITION, &mii);
|
||||
}
|
||||
|
||||
void NativeMenuWin::SetMenuItemLabel(int menu_index,
|
||||
int model_index,
|
||||
const base::string16& label) {
|
||||
if (IsSeparatorItemAt(menu_index))
|
||||
return;
|
||||
|
||||
MENUITEMINFO mii = {0};
|
||||
mii.cbSize = sizeof(mii);
|
||||
UpdateMenuItemInfoForString(&mii, model_index, label);
|
||||
SetMenuItemInfo(menu_, menu_index, MF_BYPOSITION, &mii);
|
||||
}
|
||||
|
||||
void NativeMenuWin::UpdateMenuItemInfoForString(MENUITEMINFO* mii,
|
||||
int model_index,
|
||||
const base::string16& label) {
|
||||
base::string16 formatted = label;
|
||||
ui::MenuModel::ItemType type = model_->GetTypeAt(model_index);
|
||||
// Strip out any tabs, otherwise they get interpreted as accelerators and can
|
||||
// lead to weird behavior.
|
||||
ReplaceSubstringsAfterOffset(&formatted, 0, L"\t", L" ");
|
||||
if (type != ui::MenuModel::TYPE_SUBMENU) {
|
||||
// Add accelerator details to the label if provided.
|
||||
ui::Accelerator accelerator(ui::VKEY_UNKNOWN, ui::EF_NONE);
|
||||
if (model_->GetAcceleratorAt(model_index, &accelerator)) {
|
||||
formatted += L"\t";
|
||||
formatted += accelerator.GetShortcutText();
|
||||
}
|
||||
}
|
||||
|
||||
// Update the owned string, since Windows will want us to keep this new
|
||||
// version around.
|
||||
items_[model_index]->label = formatted;
|
||||
|
||||
// Give Windows a pointer to the label string.
|
||||
mii->fMask |= MIIM_STRING;
|
||||
mii->dwTypeData =
|
||||
const_cast<wchar_t*>(items_[model_index]->label.c_str());
|
||||
}
|
||||
|
||||
UINT NativeMenuWin::GetAlignmentFlags(int alignment) const {
|
||||
UINT alignment_flags = TPM_TOPALIGN;
|
||||
if (alignment == Menu2::ALIGN_TOPLEFT)
|
||||
alignment_flags |= TPM_LEFTALIGN;
|
||||
else if (alignment == Menu2::ALIGN_TOPRIGHT)
|
||||
alignment_flags |= TPM_RIGHTALIGN;
|
||||
return alignment_flags;
|
||||
}
|
||||
|
||||
void NativeMenuWin::ResetNativeMenu() {
|
||||
if (IsWindow(system_menu_for_)) {
|
||||
if (menu_)
|
||||
GetSystemMenu(system_menu_for_, TRUE);
|
||||
menu_ = GetSystemMenu(system_menu_for_, FALSE);
|
||||
} else {
|
||||
if (menu_)
|
||||
DestroyMenu(menu_);
|
||||
menu_ = create_as_window_menu_ ? CreateMenu() : CreatePopupMenu();
|
||||
// Rather than relying on the return value of TrackPopupMenuEx, which is
|
||||
// always a command identifier, instead we tell the menu to notify us via
|
||||
// our host window and the WM_MENUCOMMAND message.
|
||||
MENUINFO mi = {0};
|
||||
mi.cbSize = sizeof(mi);
|
||||
mi.fMask = MIM_STYLE | MIM_MENUDATA;
|
||||
mi.dwStyle = MNS_NOTIFYBYPOS;
|
||||
mi.dwMenuData = reinterpret_cast<ULONG_PTR>(this);
|
||||
SetMenuInfo(menu_, &mi);
|
||||
}
|
||||
}
|
||||
|
||||
void NativeMenuWin::CreateHostWindow() {
|
||||
// This only gets called from RunMenuAt, and as such there is only ever one
|
||||
// host window per menu hierarchy, no matter how many NativeMenuWin objects
|
||||
// exist wrapping submenus.
|
||||
if (!host_window_.get())
|
||||
host_window_.reset(new MenuHostWindow(this));
|
||||
}
|
||||
|
||||
} // namespace atom
|
|
@ -1,192 +0,0 @@
|
|||
// Copyright (c) 2013 GitHub, Inc. All rights reserved.
|
||||
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be
|
||||
// found in the LICENSE file.
|
||||
|
||||
#ifndef ATOM_BROWSER_UI_WIN_NATIVE_MENU_WIN_H_
|
||||
#define ATOM_BROWSER_UI_WIN_NATIVE_MENU_WIN_H_
|
||||
|
||||
#include <vector>
|
||||
|
||||
#include "base/basictypes.h"
|
||||
#include "base/compiler_specific.h"
|
||||
#include "base/memory/scoped_ptr.h"
|
||||
#include "base/memory/weak_ptr.h"
|
||||
#include "base/observer_list.h"
|
||||
#include "base/strings/string16.h"
|
||||
|
||||
namespace gfx {
|
||||
class Point;
|
||||
}
|
||||
|
||||
namespace ui {
|
||||
class MenuModel;
|
||||
}
|
||||
|
||||
namespace views {
|
||||
class MenuInsertionDelegateWin;
|
||||
class MenuListener;
|
||||
}
|
||||
|
||||
namespace atom {
|
||||
|
||||
class NativeMenuWin {
|
||||
public:
|
||||
// All of the possible actions that can result from RunMenuAt.
|
||||
enum MenuAction {
|
||||
MENU_ACTION_NONE, // Menu cancelled, or never opened.
|
||||
MENU_ACTION_SELECTED, // An item was selected.
|
||||
MENU_ACTION_PREVIOUS, // User wants to navigate to the previous menu.
|
||||
MENU_ACTION_NEXT, // User wants to navigate to the next menu.
|
||||
};
|
||||
|
||||
// Construct a NativeMenuWin, with a model and delegate. If |system_menu_for|
|
||||
// is non-NULL, the NativeMenuWin wraps the system menu for that window.
|
||||
// The caller owns the model and the delegate.
|
||||
NativeMenuWin(ui::MenuModel* model, HWND system_menu_for);
|
||||
virtual ~NativeMenuWin();
|
||||
|
||||
void RunMenuAt(const gfx::Point& point, int alignment);
|
||||
void CancelMenu();
|
||||
void Rebuild(views::MenuInsertionDelegateWin* delegate);
|
||||
void UpdateStates();
|
||||
HMENU GetNativeMenu() const;
|
||||
MenuAction GetMenuAction() const;
|
||||
void AddMenuListener(views::MenuListener* listener);
|
||||
void RemoveMenuListener(views::MenuListener* listener);
|
||||
void SetMinimumWidth(int width);
|
||||
|
||||
// Called by user to generate a menu command event.
|
||||
void OnMenuCommand(int position, HMENU menu);
|
||||
|
||||
// Flag to create a window menu instead of popup menu.
|
||||
void set_create_as_window_menu(bool flag) { create_as_window_menu_ = flag; }
|
||||
bool create_as_window_menu() const { return create_as_window_menu_; }
|
||||
|
||||
private:
|
||||
// IMPORTANT: Note about indices.
|
||||
// Functions in this class deal in two index spaces:
|
||||
// 1. menu_index - the index of an item within the actual Windows
|
||||
// native menu.
|
||||
// 2. model_index - the index of the item within our model.
|
||||
// These two are most often but not always the same value! The
|
||||
// notable exception is when this object is used to wrap the
|
||||
// Windows System Menu. In this instance, the model indices start
|
||||
// at 0, but the insertion index into the existing menu is not.
|
||||
// It is important to take this into consideration when editing the
|
||||
// code in the functions in this class.
|
||||
|
||||
struct HighlightedMenuItemInfo;
|
||||
|
||||
// Returns true if the item at the specified index is a separator.
|
||||
bool IsSeparatorItemAt(int menu_index) const;
|
||||
|
||||
// Add items. See note above about indices.
|
||||
void AddMenuItemAt(int menu_index, int model_index);
|
||||
void AddSeparatorItemAt(int menu_index, int model_index);
|
||||
|
||||
// Sets the state of the item at the specified index.
|
||||
void SetMenuItemState(int menu_index,
|
||||
bool enabled,
|
||||
bool checked,
|
||||
bool is_default);
|
||||
|
||||
// Sets the label of the item at the specified index.
|
||||
void SetMenuItemLabel(int menu_index,
|
||||
int model_index,
|
||||
const base::string16& label);
|
||||
|
||||
// Updates the local data structure with the correctly formatted version of
|
||||
// |label| at the specified model_index, and adds string data to |mii| if
|
||||
// the menu is not owner-draw. That's a mouthful. This function exists because
|
||||
// of the peculiarities of the Windows menu API.
|
||||
void UpdateMenuItemInfoForString(MENUITEMINFO* mii,
|
||||
int model_index,
|
||||
const base::string16& label);
|
||||
|
||||
// Returns the alignment flags to be passed to TrackPopupMenuEx, based on the
|
||||
// supplied alignment and the UI text direction.
|
||||
UINT GetAlignmentFlags(int alignment) const;
|
||||
|
||||
// Resets the native menu stored in |menu_| by destroying any old menu then
|
||||
// creating a new empty one.
|
||||
void ResetNativeMenu();
|
||||
|
||||
// Creates the host window that receives notifications from the menu.
|
||||
void CreateHostWindow();
|
||||
|
||||
// Callback from task to notify menu it was selected.
|
||||
void DelayedSelect();
|
||||
|
||||
// Given a menu that's currently popped-up, find the currently highlighted
|
||||
// item. Returns true if a highlighted item was found.
|
||||
static bool GetHighlightedMenuItemInfo(HMENU menu,
|
||||
HighlightedMenuItemInfo* info);
|
||||
|
||||
// Hook to receive keyboard events while the menu is open.
|
||||
static LRESULT CALLBACK MenuMessageHook(
|
||||
int n_code, WPARAM w_param, LPARAM l_param);
|
||||
|
||||
// Our attached model and delegate.
|
||||
ui::MenuModel* model_;
|
||||
|
||||
HMENU menu_;
|
||||
|
||||
// True if the contents of menu items in this menu are drawn by the menu host
|
||||
// window, rather than Windows.
|
||||
bool owner_draw_;
|
||||
|
||||
// An object that collects all of the data associated with an individual menu
|
||||
// item.
|
||||
struct ItemData;
|
||||
std::vector<ItemData*> items_;
|
||||
|
||||
// The window that receives notifications from the menu.
|
||||
class MenuHostWindow;
|
||||
friend MenuHostWindow;
|
||||
scoped_ptr<MenuHostWindow> host_window_;
|
||||
|
||||
// The HWND this menu is the system menu for, or NULL if the menu is not a
|
||||
// system menu.
|
||||
HWND system_menu_for_;
|
||||
|
||||
// The index of the first item in the model in the menu.
|
||||
int first_item_index_;
|
||||
|
||||
// The action that took place during the call to RunMenuAt.
|
||||
MenuAction menu_action_;
|
||||
|
||||
// A list of listeners to call when the menu opens.
|
||||
ObserverList<views::MenuListener> listeners_;
|
||||
|
||||
// Keep track of whether the listeners have already been called at least
|
||||
// once.
|
||||
bool listeners_called_;
|
||||
|
||||
// See comment in MenuMessageHook for details on these.
|
||||
NativeMenuWin* menu_to_select_;
|
||||
int position_to_select_;
|
||||
base::WeakPtrFactory<NativeMenuWin> menu_to_select_factory_;
|
||||
|
||||
// If we're a submenu, this is our parent.
|
||||
NativeMenuWin* parent_;
|
||||
|
||||
// If non-null the destructor sets this to true. This is set to non-null while
|
||||
// the menu is showing. It is used to detect if the menu was deleted while
|
||||
// running.
|
||||
bool* destroyed_flag_;
|
||||
|
||||
// Ugly: a static pointer to the instance of this class that currently
|
||||
// has a menu open, because our hook function that receives keyboard
|
||||
// events doesn't have a mechanism to get a user data pointer.
|
||||
static NativeMenuWin* open_native_menu_win_;
|
||||
|
||||
// Create as window menu.
|
||||
bool create_as_window_menu_;
|
||||
|
||||
DISALLOW_COPY_AND_ASSIGN(NativeMenuWin);
|
||||
};
|
||||
|
||||
} // namespace atom
|
||||
|
||||
#endif // ATOM_BROWSER_UI_WIN_NATIVE_MENU_WIN_H_
|
Loading…
Reference in a new issue