gtk: Ask whether window is active from WM.
It could happpen that the WM thinks a window is active but it's actually not, like when showing a context menu. In most cases we should follow what WM says to keep consistent bevaviour on all platforms.
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2 changed files with 23 additions and 1 deletions
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@ -16,6 +16,7 @@
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#include "content/public/common/renderer_preferences.h"
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#include "ui/base/accelerators/platform_accelerator_gtk.h"
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#include "ui/base/models/simple_menu_model.h"
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#include "ui/base/x/active_window_watcher_x.h"
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#include "ui/base/x/x11_util.h"
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#include "ui/gfx/gtk_util.h"
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#include "ui/gfx/rect.h"
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@ -39,6 +40,7 @@ NativeWindowGtk::NativeWindowGtk(content::WebContents* web_contents,
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vbox_(gtk_vbox_new(FALSE, 0)),
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state_(GDK_WINDOW_STATE_WITHDRAWN),
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is_always_on_top_(false),
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is_active_(false),
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suppress_window_raise_(false),
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frame_cursor_(NULL) {
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gtk_container_add(GTK_CONTAINER(window_), vbox_);
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@ -53,6 +55,8 @@ NativeWindowGtk::NativeWindowGtk(content::WebContents* web_contents,
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if (!icon_.IsEmpty())
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gtk_window_set_icon(window_, icon_.ToGdkPixbuf());
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ui::ActiveWindowWatcherX::AddObserver(this);
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// In some (older) versions of compiz, raising top-level windows when they
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// are partially off-screen causes them to get snapped back on screen, not
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// always even on the current virtual desktop. If we are running under
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@ -109,6 +113,10 @@ void NativeWindowGtk::Focus(bool focus) {
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}
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bool NativeWindowGtk::IsFocused() {
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if (ui::ActiveWindowWatcherX::WMSupportsActivation())
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return is_active_;
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// This still works even though we don't get the activation notification.
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return gtk_window_is_active(window_);
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}
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@ -290,6 +298,10 @@ void NativeWindowGtk::UpdateDraggableRegions(
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}
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}
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void NativeWindowGtk::ActiveWindowChanged(GdkWindow* active_window) {
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is_active_ = gtk_widget_get_window(GTK_WIDGET(window_)) == active_window;
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}
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void NativeWindowGtk::RegisterAccelerators() {
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DCHECK(menu_);
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accelerator_table_.clear();
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@ -16,12 +16,14 @@
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#include "third_party/skia/include/core/SkRegion.h"
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#include "ui/base/accelerators/accelerator.h"
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#include "ui/base/gtk/gtk_signal.h"
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#include "ui/base/x/active_window_watcher_x_observer.h"
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#include "ui/gfx/size.h"
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namespace atom {
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class NativeWindowGtk : public NativeWindow,
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public MenuGtk::Delegate {
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public MenuGtk::Delegate,
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public ui::ActiveWindowWatcherXObserver {
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public:
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explicit NativeWindowGtk(content::WebContents* web_contents,
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base::DictionaryValue* options);
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@ -69,6 +71,9 @@ class NativeWindowGtk : public NativeWindow,
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virtual void UpdateDraggableRegions(
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const std::vector<DraggableRegion>& regions) OVERRIDE;
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// Overridden from ActiveWindowWatcherXObserver.
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virtual void ActiveWindowChanged(GdkWindow* active_window) OVERRIDE;
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private:
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// Register accelerators supported by the menu model.
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void RegisterAccelerators();
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@ -111,6 +116,11 @@ class NativeWindowGtk : public NativeWindow,
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// clicked to maximize.
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scoped_ptr<SkRegion> draggable_region_;
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// True if the window manager thinks the window is active. It could happpen
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// that the WM thinks a window is active but it's actually not, like when
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// showing a context menu.
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bool is_active_;
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// If true, don't call gdk_window_raise() when we get a click in the title
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// bar or window border. This is to work around a compiz bug.
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bool suppress_window_raise_;
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