Fix #3075 by not caching the displays (id is not persistent on Windows)
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2 changed files with 1 additions and 14 deletions
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@ -47,7 +47,6 @@ class Screen : public mate::EventEmitter<Screen>,
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private:
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gfx::Screen* screen_;
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std::vector<gfx::Display> displays_;
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DISALLOW_COPY_AND_ASSIGN(Screen);
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};
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