docs: minor grammar & spelling fixes (#22851)
* docs: fix minor grammar error 'punctuations' * docs: fix minor grammar error pluralizing Chromium * docs: fix typo 'updateCurrentActiviy' * docs: use consistent spelling of 'behavior' * docs: use 'macOS' instead of 'Mac OS' or 'OS X'. * docs: use 'GTK' instead of 'GTK+' https://mail.gnome.org/archives/gtk-devel-list/2019-February/msg00000.html * docs: minor capitalization: use 'TCP' not 'tcp' * Update docs/development/build-instructions-linux.md Co-Authored-By: Mark Lee <malept@users.noreply.github.com> Co-authored-by: Mark Lee <malept@users.noreply.github.com> Co-authored-by: John Kleinschmidt <jkleinsc@github.com>
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@ -25,7 +25,7 @@ Follow the guidelines below for building Electron on Linux.
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Doing so permits installing Node on your own home directory as a standard user.
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Or try repositories such as [NodeSource](https://nodesource.com/blog/nodejs-v012-iojs-and-the-nodesource-linux-repositories).
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* [clang](https://clang.llvm.org/get_started.html) 3.4 or later.
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* Development headers of GTK+ and libnotify.
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* Development headers of GTK 3 and libnotify.
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On Ubuntu, install the following libraries:
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@ -42,7 +42,7 @@ $ pip install pyobjc
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If you're developing Electron and don't plan to redistribute your
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custom Electron build, you may skip this section.
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Official Electron builds are built with [Xcode 9.4.1](http://adcdownload.apple.com/Developer_Tools/Xcode_9.4.1/Xcode_9.4.1.xip), and the MacOS 10.13 SDK. Building with a newer SDK works too, but the releases currently use the 10.13 SDK.
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Official Electron builds are built with [Xcode 9.4.1](http://adcdownload.apple.com/Developer_Tools/Xcode_9.4.1/Xcode_9.4.1.xip), and the macOS 10.13 SDK. Building with a newer SDK works too, but the releases currently use the 10.13 SDK.
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## Building Electron
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@ -20,7 +20,7 @@ you prefer a graphical interface.
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tail calls, and other compiler optimizations.
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* **Xcode**: In addition to Xcode, also install the Xcode command line tools.
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They include LLDB, the default debugger in Xcode on Mac OS X. It supports
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They include LLDB, the default debugger in Xcode on macOS. It supports
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debugging C, Objective-C and C++ on the desktop and iOS devices and simulator.
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* **.lldbinit**: Create or edit `~/.lldbinit` to allow Chromium code to be properly source-mapped.
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@ -35,7 +35,7 @@ $ git fetch upstream
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Build steps and dependencies differ slightly depending on your operating system.
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See these detailed guides on building Electron locally:
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* [Building on MacOS](https://electronjs.org/docs/development/build-instructions-macos)
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* [Building on macOS](https://electronjs.org/docs/development/build-instructions-macos)
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* [Building on Linux](https://electronjs.org/docs/development/build-instructions-linux)
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* [Building on Windows](https://electronjs.org/docs/development/build-instructions-windows)
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