feat: migrate protocol module to NetworkService (Part 6) (#18223)

* fix: start node strem asyncly

* fix: headers value may be a list

* fix: simply destruct on finish/error

* fix: class may destruct immediately after subscribing "data"

* fix: send meaningful error

* fix: must always provide a response body

* fix: handle the case when one write can not write all data

* fix: handle connection error
This commit is contained in:
Cheng Zhao 2019-05-11 15:15:01 +09:00 committed by GitHub
parent 85c24c0b47
commit 326215e1f1
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
3 changed files with 140 additions and 84 deletions

View file

@ -6,19 +6,25 @@
#define ATOM_BROWSER_NET_NODE_STREAM_LOADER_H_
#include <map>
#include <memory>
#include <string>
#include <vector>
#include "mojo/public/cpp/bindings/strong_binding.h"
#include "mojo/public/cpp/system/string_data_pipe_producer.h"
#include "services/network/public/mojom/url_loader.mojom.h"
#include "v8/include/v8.h"
namespace mate {
class Arguments;
}
namespace atom {
// Read data from node Stream and feed it to NetworkService.
//
// This class manages its own lifetime and should delete itself when the
// connection is lost or finished.
//
// We use |paused mode| to read data from |Readable| stream, so we don't need to
// copy data from buffer and hold it in memory, and we only need to make sure
// the passed |Buffer| is alive while writing data to pipe.
class NodeStreamLoader : public network::mojom::URLLoader {
public:
NodeStreamLoader(network::ResourceResponseHead head,
@ -30,7 +36,15 @@ class NodeStreamLoader : public network::mojom::URLLoader {
private:
~NodeStreamLoader() override;
using EventCallback = base::RepeatingCallback<void(mate::Arguments* args)>;
using EventCallback = base::RepeatingCallback<void()>;
void Start(network::ResourceResponseHead head);
void NotifyComplete(int result);
void ReadMore();
void DidWrite(MojoResult result);
// Subscribe to events of |emitter|.
void On(const char* event, EventCallback callback);
// URLLoader:
void FollowRedirect(const std::vector<std::string>& removed_headers,
@ -42,27 +56,23 @@ class NodeStreamLoader : public network::mojom::URLLoader {
void PauseReadingBodyFromNet() override {}
void ResumeReadingBodyFromNet() override {}
// JS bindings.
void On(const char* event, EventCallback callback);
void OnData(mate::Arguments* args);
void OnEnd(mate::Arguments* args);
void OnError(mate::Arguments* args);
// This class manages its own lifetime and should delete itself when the
// connection is lost or finished.
//
// The code is updated with `content::FileURLLoader`.
void OnConnectionError();
void MaybeDeleteSelf();
mojo::Binding<network::mojom::URLLoader> binding_;
network::mojom::URLLoaderClientPtr client_;
v8::Isolate* isolate_;
v8::Global<v8::Object> emitter_;
v8::Global<v8::Value> buffer_;
// Pipes for communicating between Node and NetworkService.
mojo::ScopedDataPipeProducerHandle producer_;
// Mojo data pipe where the data that is being read is written to.
std::unique_ptr<mojo::StringDataPipeProducer> producer_;
// Whether we are in the middle of write.
bool is_writing_ = false;
// When NotifyComplete is called while writing, we will save the result and
// quit with it after the write is done.
bool ended_ = false;
int result_ = net::OK;
// Store the V8 callbacks to unsubscribe them later.
std::map<std::string, v8::Global<v8::Value>> handlers_;