Fix crash happened in UvRunOnce

This commit is contained in:
Cheng Zhao 2017-03-28 17:19:14 +09:00
parent 637bdc239b
commit 2ef1b70897

View file

@ -232,6 +232,12 @@ void NodeBindings::RunMessageLoop() {
void NodeBindings::UvRunOnce() {
node::Environment* env = uv_env();
// When doing navigation without restarting renderer process, it may happen
// that the node environment is destroyed but the message loop is still there.
// In this case we should not run uv loop.
if (!env)
return;
// Use Locker in browser process.
mate::Locker locker(env->isolate());
v8::HandleScope handle_scope(env->isolate());