Use node::CreateEnvironment to create environment
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1 changed files with 9 additions and 78 deletions
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@ -26,9 +26,6 @@ using content::BrowserThread;
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// Forward declaration of internal node functions.
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namespace node {
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void Init(int*, const char**, int*, const char***);
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void Load(Environment* env);
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void SetupProcessObject(Environment*, int, const char* const*, int,
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const char* const*);
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}
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// Force all builtin modules to be referenced so they can actually run their
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@ -89,19 +86,6 @@ namespace {
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void UvNoOp(uv_async_t* handle) {
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}
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// Moved from node.cc.
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void HandleCloseCb(uv_handle_t* handle) {
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node::Environment* env = reinterpret_cast<node::Environment*>(handle->data);
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env->FinishHandleCleanup(handle);
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}
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void HandleCleanup(node::Environment* env,
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uv_handle_t* handle,
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void* arg) {
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handle->data = env;
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uv_close(handle, HandleCloseCb);
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}
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// Convert the given vector to an array of C-strings. The strings in the
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// returned vector are only guaranteed valid so long as the vector of strings
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// is not modified.
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@ -126,14 +110,14 @@ std::vector<std::string> String16VectorToStringVector(
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} // namespace
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node::Environment* global_env = NULL;
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node::Environment* global_env = nullptr;
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NodeBindings::NodeBindings(bool is_browser)
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: is_browser_(is_browser),
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message_loop_(NULL),
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message_loop_(nullptr),
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uv_loop_(uv_default_loop()),
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embed_closed_(false),
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uv_env_(NULL),
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uv_env_(nullptr),
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weak_factory_(this) {
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}
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@ -158,7 +142,7 @@ void NodeBindings::Initialize() {
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// Init node.
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// (we assume it would not node::Init would not modify the parameters under
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// embedded mode).
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node::Init(NULL, NULL, NULL, NULL);
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node::Init(nullptr, nullptr, nullptr, nullptr);
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}
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node::Environment* NodeBindings::CreateEnvironment(
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@ -189,65 +173,12 @@ node::Environment* NodeBindings::CreateEnvironment(
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std::string script_path_str = script_path.AsUTF8Unsafe();
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args.insert(args.begin() + 1, script_path_str.c_str());
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// Convert string vector to const char* array.
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scoped_ptr<const char*[]> c_argv = StringVectorToArgArray(args);
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// Construct the parameters that passed to node::CreateEnvironment:
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v8::Isolate* isolate = context->GetIsolate();
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uv_loop_t* loop = uv_default_loop();
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int argc = args.size();
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const char** argv = c_argv.get();
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int exec_argc = 0;
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const char** exec_argv = NULL;
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using namespace v8; // NOLINT
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using namespace node; // NOLINT
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// Following code are stripped from node::CreateEnvironment in node.cc:
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HandleScope handle_scope(isolate);
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Context::Scope context_scope(context);
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Environment* env = Environment::New(context, loop);
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isolate->SetAutorunMicrotasks(false);
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uv_check_init(env->event_loop(), env->immediate_check_handle());
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uv_unref(
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reinterpret_cast<uv_handle_t*>(env->immediate_check_handle()));
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uv_idle_init(env->event_loop(), env->immediate_idle_handle());
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uv_prepare_init(env->event_loop(), env->idle_prepare_handle());
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uv_check_init(env->event_loop(), env->idle_check_handle());
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uv_unref(reinterpret_cast<uv_handle_t*>(env->idle_prepare_handle()));
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uv_unref(reinterpret_cast<uv_handle_t*>(env->idle_check_handle()));
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// Register handle cleanups
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env->RegisterHandleCleanup(
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reinterpret_cast<uv_handle_t*>(env->immediate_check_handle()),
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HandleCleanup,
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nullptr);
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env->RegisterHandleCleanup(
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reinterpret_cast<uv_handle_t*>(env->immediate_idle_handle()),
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HandleCleanup,
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nullptr);
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env->RegisterHandleCleanup(
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reinterpret_cast<uv_handle_t*>(env->idle_prepare_handle()),
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HandleCleanup,
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nullptr);
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env->RegisterHandleCleanup(
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reinterpret_cast<uv_handle_t*>(env->idle_check_handle()),
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HandleCleanup,
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nullptr);
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Local<FunctionTemplate> process_template = FunctionTemplate::New(isolate);
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process_template->SetClassName(FIXED_ONE_BYTE_STRING(isolate, "process"));
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Local<Object> process_object = process_template->GetFunction()->NewInstance();
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env->set_process_object(process_object);
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SetupProcessObject(env, argc, argv, exec_argc, exec_argv);
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return env;
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return node::CreateEnvironment(context->GetIsolate(),
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uv_default_loop(),
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context,
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args.size(), c_argv.get(),
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0, nullptr);
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}
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void NodeBindings::LoadEnvironment(node::Environment* env) {
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