chore: remove native_mate (Part 3) (#20131)
* use gin converter in atom_api_menu * please only put necessary includes in header Having include in header means they have dependency relationship, putting arbitrary includes really really really really really makes refacoring much harder. * remove some simple uses of callback_converter_deprecated.h * use gin callback converter in file_dialog code * use gin in ErrorThrower * use gin in atom_bundle_mover * fix mistake in node stream * deprecate native_mate version of event_emitter_caller * use gin in node_bindings * remove usages of native_mate event_emitter_caller.h except for EventEmitter * fix compilation on Windows * gin::Arguments behaves differently on GetNext * just use StringToV8
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61 changed files with 515 additions and 323 deletions
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@ -11,16 +11,14 @@
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#include "base/environment.h"
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#include "base/macros.h"
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#include "base/threading/thread_restrictions.h"
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#include "electron/shell/common/api/event_emitter_caller.h"
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#include "electron/shell/common/node_includes.h"
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#include "electron/shell/common/options_switches.h"
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#include "electron/shell/renderer/atom_render_frame_observer.h"
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#include "electron/shell/renderer/renderer_client_base.h"
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#include "mojo/public/cpp/system/platform_handle.h"
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#include "native_mate/dictionary.h"
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#include "shell/common/atom_constants.h"
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#include "shell/common/gin_converters/value_converter_gin_adapter.h"
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#include "shell/common/heap_snapshot.h"
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#include "shell/common/native_mate_converters/value_converter.h"
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#include "shell/common/node_includes.h"
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#include "shell/common/options_switches.h"
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#include "shell/renderer/atom_render_frame_observer.h"
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#include "shell/renderer/renderer_client_base.h"
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#include "third_party/blink/public/web/blink.h"
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#include "third_party/blink/public/web/web_local_frame.h"
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@ -33,8 +31,7 @@ const char kIpcKey[] = "ipcNative";
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// Gets the private object under kIpcKey
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v8::Local<v8::Object> GetIpcObject(v8::Local<v8::Context> context) {
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auto* isolate = context->GetIsolate();
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auto binding_key =
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mate::ConvertToV8(isolate, kIpcKey)->ToString(context).ToLocalChecked();
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auto binding_key = gin::StringToV8(isolate, kIpcKey);
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auto private_binding_key = v8::Private::ForApi(isolate, binding_key);
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auto global_object = context->Global();
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auto value =
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@ -64,7 +61,7 @@ void InvokeIpcCallback(v8::Local<v8::Context> context,
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callback_scope.reset(new node::CallbackScope(isolate, ipcNative, {0, 0}));
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}
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auto callback_key = mate::ConvertToV8(isolate, callback_name)
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auto callback_key = gin::ConvertToV8(isolate, callback_name)
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->ToString(context)
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.ToLocalChecked();
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auto callback_value = ipcNative->Get(context, callback_key).ToLocalChecked();
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@ -86,8 +83,8 @@ void EmitIPCEvent(v8::Local<v8::Context> context,
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v8::MicrotasksScope::kRunMicrotasks);
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std::vector<v8::Local<v8::Value>> argv = {
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mate::ConvertToV8(isolate, internal), mate::ConvertToV8(isolate, channel),
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mate::ConvertToV8(isolate, args), mate::ConvertToV8(isolate, sender_id)};
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gin::ConvertToV8(isolate, internal), gin::ConvertToV8(isolate, channel),
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gin::ConvertToV8(isolate, args), gin::ConvertToV8(isolate, sender_id)};
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InvokeIpcCallback(context, "onMessage", argv);
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}
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