Remove RemoteObject, C++ layer should only have basic bridges.

This commit is contained in:
Cheng Zhao 2013-04-22 16:16:55 +08:00
parent db0717851d
commit 2ba3ce740c
5 changed files with 1 additions and 131 deletions

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// Copyright (c) 2013 GitHub, Inc. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "renderer/api/atom_api_remote_object.h"
#include "base/logging.h"
namespace atom {
namespace api {
RemoteObject::RemoteObject(v8::Handle<v8::Object> wrapper,
const std::string& type)
: id_(-1) {
// TODO apply for new object in browser.
Wrap(wrapper);
}
RemoteObject::RemoteObject(v8::Handle<v8::Object> wrapper, int id)
: id_(id) {
Wrap(wrapper);
}
RemoteObject::~RemoteObject() {
Destroy();
}
void RemoteObject::Destroy() {
DCHECK(id_ > 0);
// TODO release me in browser.
}
// static
v8::Handle<v8::Value> RemoteObject::New(const v8::Arguments &args) {
v8::HandleScope scope;
if (args[0]->IsString())
new RemoteObject(args.This(), *v8::String::Utf8Value(args[0]));
else if (args[0]->IsNumber())
new RemoteObject(args.This(), args[0]->IntegerValue());
else
return node::ThrowTypeError("Bad argument");
return args.This();
}
// static
v8::Handle<v8::Value> RemoteObject::Destroy(const v8::Arguments &args) {
RemoteObject* self = ObjectWrap::Unwrap<RemoteObject>(args.This());
// TODO try to call remote object's destroy method first.
delete self;
return v8::Undefined();
}
// static
void RemoteObject::Initialize(v8::Handle<v8::Object> target) {
v8::HandleScope scope;
v8::Local<v8::FunctionTemplate> t =
v8::FunctionTemplate::New(RemoteObject::New);
t->InstanceTemplate()->SetInternalFieldCount(1);
t->SetClassName(v8::String::NewSymbol("RemoteObject"));
NODE_SET_PROTOTYPE_METHOD(t, "destroy", Destroy);
target->Set(v8::String::NewSymbol("RemoteObject"), t->GetFunction());
}
} // namespace api
} // namespace atom
NODE_MODULE(atom_renderer_remote_object, atom::api::RemoteObject::Initialize)

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// Copyright (c) 2013 GitHub, Inc. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ATOM_RENDERER_ATOM_API_REMOTE_OBJECT_H_
#define ATOM_RENDERER_ATOM_API_REMOTE_OBJECT_H_
#include <iosfwd>
#include "base/basictypes.h"
#include "vendor/node/src/node_object_wrap.h"
namespace atom {
namespace api {
// Every instance of RemoteObject represents an object in browser.
class RemoteObject : public node::ObjectWrap {
public:
virtual ~RemoteObject();
static void Initialize(v8::Handle<v8::Object> target);
// Tell browser to destroy this object.
void Destroy();
int id() const { return id_; }
protected:
explicit RemoteObject(v8::Handle<v8::Object> wrapper,
const std::string& type);
explicit RemoteObject(v8::Handle<v8::Object> wrapper, int id);
private:
static v8::Handle<v8::Value> New(const v8::Arguments &args);
static v8::Handle<v8::Value> Destroy(const v8::Arguments &args);
int id_;
DISALLOW_COPY_AND_ASSIGN(RemoteObject);
};
} // namespace api
} // namespace atom
#endif // ATOM_RENDERER_ATOM_API_REMOTE_OBJECT_H_