refactoring: use std::make_unique<T> (#13245)

This commit is contained in:
Milan Burda 2018-06-18 09:32:55 +02:00 committed by Cheng Zhao
parent 4dec5ec5f9
commit 28fd571d0c
29 changed files with 64 additions and 86 deletions

View file

@ -117,9 +117,8 @@ class Protocol : public mate::TrackableObject<Protocol> {
request_context_getter->job_factory());
if (job_factory->IsHandledProtocol(scheme))
return PROTOCOL_REGISTERED;
std::unique_ptr<CustomProtocolHandler<RequestJob>> protocol_handler(
new CustomProtocolHandler<RequestJob>(
isolate, request_context_getter.get(), handler));
auto protocol_handler = std::make_unique<CustomProtocolHandler<RequestJob>>(
isolate, request_context_getter.get(), handler);
if (job_factory->SetProtocolHandler(scheme, std::move(protocol_handler)))
return PROTOCOL_OK;
else
@ -166,9 +165,8 @@ class Protocol : public mate::TrackableObject<Protocol> {
// It is possible a protocol is handled but can not be intercepted.
if (!job_factory->HasProtocolHandler(scheme))
return PROTOCOL_FAIL;
std::unique_ptr<CustomProtocolHandler<RequestJob>> protocol_handler(
new CustomProtocolHandler<RequestJob>(
isolate, request_context_getter.get(), handler));
auto protocol_handler = std::make_unique<CustomProtocolHandler<RequestJob>>(
isolate, request_context_getter.get(), handler);
if (!job_factory->InterceptProtocol(scheme, std::move(protocol_handler)))
return PROTOCOL_INTERCEPTED;
return PROTOCOL_OK;