refactoring: use std::make_unique<T> (#13245)
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29 changed files with 64 additions and 86 deletions
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@ -46,8 +46,8 @@ void MenuViews::PopupAt(TopLevelWindow* window,
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int32_t window_id = window->weak_map_id();
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auto close_callback = base::Bind(
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&MenuViews::OnClosed, weak_factory_.GetWeakPtr(), window_id, callback);
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menu_runners_[window_id] = std::unique_ptr<MenuRunner>(
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new MenuRunner(model(), flags, close_callback));
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menu_runners_[window_id] =
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std::make_unique<MenuRunner>(model(), flags, close_callback);
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menu_runners_[window_id]->RunMenuAt(
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native_window->widget(), NULL, gfx::Rect(location, gfx::Size()),
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views::MENU_ANCHOR_TOPLEFT, ui::MENU_SOURCE_MOUSE);
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