refactoring: use std::make_unique<T> (#13245)
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29 changed files with 64 additions and 86 deletions
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@ -42,10 +42,10 @@ std::vector<gfx::Rect> CalculateNonDraggableRegions(
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int width,
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int height) {
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std::vector<gfx::Rect> result;
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std::unique_ptr<SkRegion> non_draggable(new SkRegion);
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non_draggable->op(0, 0, width, height, SkRegion::kUnion_Op);
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non_draggable->op(*draggable, SkRegion::kDifference_Op);
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for (SkRegion::Iterator it(*non_draggable); !it.done(); it.next()) {
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SkRegion non_draggable;
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non_draggable.op(0, 0, width, height, SkRegion::kUnion_Op);
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non_draggable.op(*draggable, SkRegion::kDifference_Op);
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for (SkRegion::Iterator it(non_draggable); !it.done(); it.next()) {
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result.push_back(gfx::SkIRectToRect(it.rect()));
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}
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return result;
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