Emit scroll-touch-edge event instead of changing the behavior of scroll-touch-begin/end
fix #6873
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d4b204799d
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269a87b26f
8 changed files with 19 additions and 9 deletions
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@ -530,8 +530,7 @@ NativeWindowMac::NativeWindowMac(
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: NativeWindow(web_contents, options, parent),
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is_kiosk_(false),
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attention_request_id_(0),
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title_bar_style_(NORMAL),
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is_edge_(false) {
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title_bar_style_(NORMAL) {
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int width = 800, height = 600;
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options.Get(options::kWidth, &width);
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options.Get(options::kHeight, &height);
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@ -676,16 +675,14 @@ NativeWindowMac::NativeWindowMac(
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if (!web_contents)
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return event;
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if (!began && is_edge_ && (([event phase] == NSEventPhaseMayBegin) ||
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if (!began && (([event phase] == NSEventPhaseMayBegin) ||
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([event phase] == NSEventPhaseBegan))) {
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this->NotifyWindowScrollTouchBegin();
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began = YES;
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is_edge_ = false;
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} else if (began && (([event phase] == NSEventPhaseEnded) ||
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([event phase] == NSEventPhaseCancelled))) {
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this->NotifyWindowScrollTouchEnd();
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began = NO;
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is_edge_ = false;
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}
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return event;
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}];
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@ -1131,7 +1128,7 @@ void NativeWindowMac::OnInputEvent(const blink::WebInputEvent& event) {
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case blink::WebInputEvent::GestureScrollBegin:
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case blink::WebInputEvent::GestureScrollUpdate:
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case blink::WebInputEvent::GestureScrollEnd:
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is_edge_ = true;
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this->NotifyWindowScrollTouchEdge();
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break;
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default:
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break;
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