docs: update references to Electron Packager (#40480)
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11 changed files with 23 additions and 23 deletions
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@ -1514,7 +1514,7 @@ A `boolean` property that returns `true` if the app is packaged, `false` otherw
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[tasks]:https://learn.microsoft.com/en-us/windows/win32/shell/taskbar-extensions#tasks
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[app-user-model-id]: https://learn.microsoft.com/en-us/windows/win32/shell/appids
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[electron-forge]: https://www.electronforge.io/
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[electron-packager]: https://github.com/electron/electron-packager
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[electron-packager]: https://github.com/electron/packager
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[CFBundleURLTypes]: https://developer.apple.com/library/ios/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html#//apple_ref/doc/uid/TP40009249-102207-TPXREF115
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[LSCopyDefaultHandlerForURLScheme]: https://developer.apple.com/documentation/coreservices/1441725-lscopydefaulthandlerforurlscheme?language=objc
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[handoff]: https://developer.apple.com/library/ios/documentation/UserExperience/Conceptual/Handoff/HandoffFundamentals/HandoffFundamentals.html
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@ -44,7 +44,7 @@
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<h3>Packaging</h3>
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<p>This feature will only work on macOS when your app is packaged. It will not work when you're launching it in
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development from the command-line. When you package your app you'll need to make sure the macOS <code>plist</code>
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for the app is updated to include the new protocol handler. If you're using <code>electron-packager</code> then you
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for the app is updated to include the new protocol handler. If you're using <code>@electron/packager</code> then you
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can add the flag <code>--extend-info</code> with a path to the <code>plist</code> you've created. The one for this
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app is below:</p>
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@ -13,7 +13,7 @@ Currently ASAR integrity checking is only supported on macOS.
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### Electron Forge / Electron Packager
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If you are using `>= electron-packager@15.4.0` or `>= @electron-forge/core@6.0.0-beta.61` then all these requirements are met for you automatically and you can skip to [Toggling the Fuse](#toggling-the-fuse).
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If you are using `>= @electron/packager`, `>= electron-packager@15.4.0` or `>= @electron-forge/core@6.0.0-beta.61` then all these requirements are met for you automatically and you can skip to [Toggling the Fuse](#toggling-the-fuse).
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### Other build systems
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@ -30,7 +30,7 @@ Electron Forge is a tool for packaging and publishing Electron applications. It
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into a single extensible interface so that anyone can jump right into making Electron apps.
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Forge comes with [a ready-to-use template](https://electronforge.io/templates) using Webpack as a bundler. It includes an example typescript configuration and provides two configuration files to enable easy customization. It uses the same core modules used by the
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greater Electron community (like [`electron-packager`](https://github.com/electron/electron-packager)) –
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greater Electron community (like [`@electron/packager`](https://github.com/electron/packager)) –
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changes made by Electron maintainers (like Slack) benefit Forge's users, too.
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You can find more information and documentation on [electronforge.io](https://electronforge.io/).
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@ -51,7 +51,7 @@ ways to get your application signed and notarized.
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If you're using Electron's favorite build tool, getting your application signed
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and notarized requires a few additions to your configuration. [Forge](https://electronforge.io) is a
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collection of the official Electron tools, using [`electron-packager`][],
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collection of the official Electron tools, using [`@electron/packager`][],
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[`@electron/osx-sign`][], and [`@electron/notarize`][] under the hood.
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Detailed instructions on how to configure your application can be found in the
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@ -61,14 +61,14 @@ the Electron Forge docs.
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### Using Electron Packager
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If you're not using an integrated build pipeline like Forge, you
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are likely using [`electron-packager`][], which includes [`@electron/osx-sign`][] and
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are likely using [`@electron/packager`][], which includes [`@electron/osx-sign`][] and
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[`@electron/notarize`][].
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If you're using Packager's API, you can pass [in configuration that both signs
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and notarizes your application](https://electron.github.io/electron-packager/main/interfaces/electronpackager.options.html).
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and notarizes your application](https://electron.github.io/packager/main/interfaces/electronpackager.options.html).
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```js @ts-nocheck
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const packager = require('electron-packager')
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const packager = require('@electron/packager')
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packager({
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dir: '/path/to/my/app',
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@ -190,7 +190,7 @@ See the [Windows Store Guide][].
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[apple developer program]: https://developer.apple.com/programs/
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[`@electron/osx-sign`]: https://github.com/electron/osx-sign
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[`electron-packager`]: https://github.com/electron/electron-packager
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[`@electron/packager`]: https://github.com/electron/packager
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[`@electron/notarize`]: https://github.com/electron/notarize
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[`electron-winstaller`]: https://github.com/electron/windows-installer
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[`electron-wix-msi`]: https://github.com/electron-userland/electron-wix-msi
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@ -199,7 +199,7 @@ Run the example using Electron Fiddle and then click the "Toggle Dark Mode" butt
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[system-wide-dark-mode]: https://developer.apple.com/design/human-interface-guidelines/macos/visual-design/dark-mode/
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[electron-forge]: https://www.electronforge.io/
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[electron-packager]: https://github.com/electron/electron-packager
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[packager-darwindarkmode-api]: https://electron.github.io/electron-packager/main/interfaces/electronpackager.options.html#darwindarkmodesupport
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[electron-packager]: https://github.com/electron/packager
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[packager-darwindarkmode-api]: https://electron.github.io/packager/main/interfaces/electronpackager.options.html#darwindarkmodesupport
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[prefers-color-scheme]: https://developer.mozilla.org/en-US/docs/Web/CSS/@media/prefers-color-scheme
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[event-listeners]: https://developer.mozilla.org/en-US/docs/Web/API/EventTarget/addEventListener
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@ -159,7 +159,7 @@ shows the bare minimum needed to add the configuration changes)_:
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}
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```
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#### [Electron Packager](https://github.com/electron/electron-packager)
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#### [Electron Packager](https://github.com/electron/packager)
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For macOS support:
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@ -168,7 +168,7 @@ Electron Forge is handled, except
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`protocols` is part of the Packager options passed to the `packager` function.
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```javascript @ts-nocheck
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const packager = require('electron-packager')
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const packager = require('@electron/packager')
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packager({
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// ...other options...
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@ -16,7 +16,7 @@ There are three ways to create a `.snap` file:
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1) Using [Electron Forge][electron-forge] or
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[`electron-builder`][electron-builder], both tools that come with `snap`
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support out of the box. This is the easiest option.
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2) Using `electron-installer-snap`, which takes `electron-packager`'s output.
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2) Using `electron-installer-snap`, which takes `@electron/packager`'s output.
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3) Using an already created `.deb` package.
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In some cases, you will need to have the `snapcraft` tool installed.
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@ -35,7 +35,7 @@ npm install --save-dev electron-installer-snap
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### Step 1: Package Your Electron Application
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Package the application using [electron-packager][electron-packager] (or a
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Package the application using [@electron/packager][electron-packager] (or a
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similar tool). Make sure to remove `node_modules` that you don't need in your
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final application, since any module you don't actually need will increase
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your application's size.
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@ -79,7 +79,7 @@ snap(options)
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.then(snapPath => console.log(`Created snap at ${snapPath}!`))
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```
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## Using `snapcraft` with `electron-packager`
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## Using `snapcraft` with `@electron/packager`
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### Step 1: Create Sample Snapcraft Project
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@ -113,7 +113,7 @@ parts:
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plugin: nil
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source: https://github.com/electron/electron-quick-start.git
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override-build: |
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npm install electron electron-packager
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npm install electron @electron/packager
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npx electron-packager . --overwrite --platform=linux --output=release-build --prune=true
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cp -rv ./electron-quick-start-linux-* $SNAPCRAFT_PART_INSTALL/electron-quick-start
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build-snaps:
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@ -266,7 +266,7 @@ Finally, configure your application's environment for PipeWire:
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```
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[snapcraft-syntax]: https://docs.snapcraft.io/build-snaps/syntax
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[electron-packager]: https://github.com/electron/electron-packager
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[electron-packager]: https://github.com/electron/packager
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[electron-forge]: https://github.com/electron/forge
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[electron-builder]: https://github.com/electron-userland/electron-builder
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[electron-installer-debian]: https://github.com/electron-userland/electron-installer-debian
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@ -35,7 +35,7 @@ as a **distributable**). Distributables can be either installers (e.g. MSI on Wi
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portable executable files (e.g. `.app` on macOS).
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Electron Forge is an all-in-one tool that handles the packaging and distribution of Electron
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apps. Under the hood, it combines a lot of existing Electron tools (e.g. [`electron-packager`][],
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apps. Under the hood, it combines a lot of existing Electron tools (e.g. [`@electron/packager`][],
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[`@electron/osx-sign`][], [`electron-winstaller`][], etc.) into a single interface so you do not
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have to worry about wiring them all together.
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@ -200,7 +200,7 @@ information.
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[`@electron/osx-sign`]: https://github.com/electron/osx-sign
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[application packaging]: ./application-distribution.md
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[`electron-packager`]: https://github.com/electron/electron-packager
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[`@electron/packager`]: https://github.com/electron/packager
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[`electron-winstaller`]: https://github.com/electron/windows-installer
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[electron forge]: https://www.electronforge.io
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[electron forge cli documentation]: https://www.electronforge.io/cli#commands
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@ -169,5 +169,5 @@ environment variable.
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[abi]: https://en.wikipedia.org/wiki/Application_binary_interface
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[@electron/rebuild]: https://github.com/electron/rebuild
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[electron-forge]: https://electronforge.io/
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[electron-packager]: https://github.com/electron/electron-packager
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[electron-packager]: https://github.com/electron/packager
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[node-pre-gyp]: https://github.com/mapbox/node-pre-gyp
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@ -42,7 +42,7 @@ npm install -g electron-windows-store
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## Step 1: Package Your Electron Application
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Package the application using [electron-packager][electron-packager] (or a similar tool).
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Package the application using [`@electron/packager`][electron-packager] (or a similar tool).
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Make sure to remove `node_modules` that you don't need in your final application, since
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any module you don't actually need will increase your application's size.
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@ -151,7 +151,7 @@ Once installation succeeded, you can move on to compiling your Electron app.
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[windows-sdk]: https://developer.microsoft.com/en-us/windows/downloads/windows-sdk/
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[app-converter]: https://learn.microsoft.com/en-us/windows/msix/packaging-tool/tool-overview
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[add-appxpackage]: https://learn.microsoft.com/en-us/previous-versions//hh856048(v=technet.10)?redirectedfrom=MSDN
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[electron-packager]: https://github.com/electron/electron-packager
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[electron-packager]: https://github.com/electron/packager
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[electron-windows-store]: https://github.com/electron-userland/electron-windows-store
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[background-task]: https://github.com/felixrieseberg/electron-uwp-background
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[centennial-campaigns]: https://developer.microsoft.com/en-us/windows/projects/campaigns/desktop-bridge
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