refactor: remove redundant NativeImage::GetBitmap() (#46736)
* refactor: remove redundant NativeImage::GetBitmap() Co-authored-by: Charles Kerr <charles@charleskerr.com> * docs: mark NativeImage.getBitmap() as deprecated Co-authored-by: Charles Kerr <charles@charleskerr.com> * have getBitmap() emit a deprecation warning Co-authored-by: David Sanders <dsanders11@ucsbalum.com> * docs: update obsolete refefence to getBitmap() Co-authored-by: Charles Kerr <charles@charleskerr.com> * test: update obsolete refefences to getBitmap() Co-authored-by: Charles Kerr <charles@charleskerr.com> --------- Co-authored-by: trop[bot] <37223003+trop[bot]@users.noreply.github.com> Co-authored-by: Charles Kerr <charles@charleskerr.com> Co-authored-by: David Sanders <dsanders11@ucsbalum.com>
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7 changed files with 36 additions and 22 deletions
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@ -271,16 +271,12 @@ changes:
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Returns `string` - The [Data URL][data-url] of the image.
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#### `image.getBitmap([options])`
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#### `image.getBitmap([options])` _Deprecated_
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* `options` Object (optional)
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* `scaleFactor` Number (optional) - Defaults to 1.0.
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Returns `Buffer` - A [Buffer][buffer] that contains the image's raw bitmap pixel data.
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The difference between `getBitmap()` and `toBitmap()` is that `getBitmap()` does not
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copy the bitmap data, so you have to use the returned Buffer immediately in
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current event loop tick; otherwise the data might be changed or destroyed.
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Legacy alias for `image.toBitmap()`.
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#### `image.getNativeHandle()` _macOS_
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@ -887,7 +887,7 @@ const { BrowserWindow } = require('electron')
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const win = new BrowserWindow({ webPreferences: { offscreen: true } })
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win.webContents.on('paint', (event, dirty, image) => {
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// updateBitmap(dirty, image.getBitmap())
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// updateBitmap(dirty, image.toBitmap())
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})
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win.loadURL('https://github.com')
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```
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