Refactoring: use C++11 class member variable initialization

This commit is contained in:
Milan Burda 2018-05-22 00:18:38 +02:00
parent ee57c95aa6
commit 2337237d58
94 changed files with 218 additions and 377 deletions

View file

@ -53,7 +53,7 @@ class LoginHandler : public content::ResourceDispatcherHostLoginDelegate {
bool TestAndSetAuthHandled();
// True if we've handled auth (Login or CancelAuth has been called).
bool handled_auth_;
bool handled_auth_ = false;
mutable base::Lock handled_auth_lock_;
// Who/where/what asked for the authentication.
@ -61,11 +61,11 @@ class LoginHandler : public content::ResourceDispatcherHostLoginDelegate {
// The request that wants login data.
// This should only be accessed on the IO loop.
net::URLRequest* request_;
net::URLRequest* request_ = nullptr;
// Cached from the net::URLRequest, in case it goes NULL on us.
int render_process_host_id_;
int render_frame_id_;
int render_process_host_id_ = 0;
int render_frame_id_ = 0;
DISALLOW_COPY_AND_ASSIGN(LoginHandler);
};