Refactoring: use C++11 class member variable initialization
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ee57c95aa6
commit
2337237d58
94 changed files with 218 additions and 377 deletions
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@ -336,13 +336,7 @@ struct WebContents::FrameDispatchHelper {
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WebContents::WebContents(v8::Isolate* isolate,
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content::WebContents* web_contents,
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Type type)
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: content::WebContentsObserver(web_contents),
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embedder_(nullptr),
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zoom_controller_(nullptr),
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type_(type),
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request_id_(0),
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background_throttling_(true),
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enable_devtools_(true) {
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: content::WebContentsObserver(web_contents), type_(type) {
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const mate::Dictionary options = mate::Dictionary::CreateEmpty(isolate);
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if (type == REMOTE) {
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web_contents->SetUserAgentOverride(GetBrowserContext()->GetUserAgent());
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@ -356,13 +350,8 @@ WebContents::WebContents(v8::Isolate* isolate,
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}
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}
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WebContents::WebContents(v8::Isolate* isolate, const mate::Dictionary& options)
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: embedder_(nullptr),
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zoom_controller_(nullptr),
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type_(BROWSER_WINDOW),
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request_id_(0),
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background_throttling_(true),
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enable_devtools_(true) {
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WebContents::WebContents(v8::Isolate* isolate,
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const mate::Dictionary& options) {
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// Read options.
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options.Get("backgroundThrottling", &background_throttling_);
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