Merge pull request #3454 from brenca/keyboard-pr
Adding further options to specify the character being sent with sendInputEvent (keyboard)
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commit
202d2eeb8a
4 changed files with 48 additions and 8 deletions
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@ -2,12 +2,13 @@
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// Use of this source code is governed by the MIT license that can be
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// found in the LICENSE file.
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#include <string>
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#include "atom/common/keyboad_util.h"
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namespace atom {
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// Return key code of the char.
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ui::KeyboardCode KeyboardCodeFromCharCode(char c, bool* shifted) {
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ui::KeyboardCode KeyboardCodeFromCharCode(base::char16 c, bool* shifted) {
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*shifted = false;
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switch (c) {
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case 0x08: return ui::VKEY_BACK;
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@ -71,4 +72,28 @@ ui::KeyboardCode KeyboardCodeFromCharCode(char c, bool* shifted) {
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}
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}
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// Return key code of the char.
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ui::KeyboardCode KeyboardCodeFromKeyIdentifier(const std::string& chr) {
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if (chr == "enter") return ui::VKEY_RETURN;
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if (chr == "backspace") return ui::VKEY_BACK;
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if (chr == "delete") return ui::VKEY_DELETE;
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if (chr == "tab") return ui::VKEY_TAB;
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if (chr == "escape") return ui::VKEY_ESCAPE;
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if (chr == "control") return ui::VKEY_CONTROL;
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if (chr == "alt") return ui::VKEY_MENU;
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if (chr == "shift") return ui::VKEY_SHIFT;
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if (chr == "end") return ui::VKEY_END;
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if (chr == "home") return ui::VKEY_HOME;
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if (chr == "insert") return ui::VKEY_INSERT;
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if (chr == "left") return ui::VKEY_LEFT;
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if (chr == "up") return ui::VKEY_UP;
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if (chr == "right") return ui::VKEY_RIGHT;
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if (chr == "down") return ui::VKEY_DOWN;
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if (chr == "pageup") return ui::VKEY_PRIOR;
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if (chr == "pagedown") return ui::VKEY_NEXT;
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if (chr == "printscreen") return ui::VKEY_SNAPSHOT;
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return ui::VKEY_UNKNOWN;
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}
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} // namespace atom
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@ -5,13 +5,18 @@
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#ifndef ATOM_COMMON_KEYBOAD_UTIL_H_
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#define ATOM_COMMON_KEYBOAD_UTIL_H_
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#include <string>
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#include "ui/events/keycodes/keyboard_codes.h"
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#include "base/strings/string_util.h"
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namespace atom {
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// Return key code of the char, and also determine whether the SHIFT key is
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// pressed.
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ui::KeyboardCode KeyboardCodeFromCharCode(char c, bool* shifted);
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ui::KeyboardCode KeyboardCodeFromCharCode(base::char16 c, bool* shifted);
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// Return key code of the char from a string representation of the char
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ui::KeyboardCode KeyboardCodeFromKeyIdentifier(const std::string& chr);
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} // namespace atom
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@ -159,10 +159,17 @@ bool Converter<blink::WebKeyboardEvent>::FromV8(
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if (!ConvertFromV8(isolate, val, static_cast<blink::WebInputEvent*>(out)))
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return false;
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base::char16 code;
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if (!dict.Get("keyCode", &code))
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return false;
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std::string identifier;
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bool shifted = false;
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out->windowsKeyCode = atom::KeyboardCodeFromCharCode(code, &shifted);
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if (dict.Get("keyCode", &code))
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out->windowsKeyCode = atom::KeyboardCodeFromCharCode(code, &shifted);
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else if (dict.Get("keyCode", &identifier))
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out->windowsKeyCode = atom::KeyboardCodeFromKeyIdentifier(
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base::StringToLowerASCII(identifier));
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else
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return false;
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if (shifted)
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out->modifiers |= blink::WebInputEvent::ShiftKey;
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out->setKeyIdentifierFromWindowsKeyCode();
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@ -590,7 +590,7 @@ Disable device emulation enabled by `webContents.enableDeviceEmulation`.
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* `event` Object
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* `type` String (**required**) - The type of the event, can be `mouseDown`,
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`mouseUp`, `mouseEnter`, `mouseLeave`, `contextMenu`, `mouseWheel`,
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`keyDown`, `keyUp`, `char`.
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`mouseMove`, `keyDown`, `keyUp`, `char`.
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* `modifiers` Array - An array of modifiers of the event, can
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include `shift`, `control`, `alt`, `meta`, `isKeypad`, `isAutoRepeat`,
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`leftButtonDown`, `middleButtonDown`, `rightButtonDown`, `capsLock`,
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@ -600,8 +600,11 @@ Sends an input `event` to the page.
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For keyboard events, the `event` object also have following properties:
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* `keyCode` String (**required**) - A single character that will be sent as
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keyboard event. Can be any UTF-8 character.
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* `keyCode` Char or String (**required**) - The character that will be sent
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as the keyboard event. Can be a single UTF-8 character, or the name of the
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key that generates the event. Accepted key names are `enter`, `backspace`,
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`delete`, `tab`, `escape`, `control`, `alt`, `shift`, `end`, `home`, `insert`,
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`left`, `up`, `right`, `down`, `pageUp`, `pageDown`, `printScreen`
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For mouse events, the `event` object also have following properties:
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