Add support to convert gfx::Point to v8 value.
This commit is contained in:
parent
3ec755e978
commit
1b1cf87115
1 changed files with 8 additions and 0 deletions
|
@ -18,6 +18,7 @@
|
|||
#include "common/v8/scoped_persistent.h"
|
||||
#include "common/v8/v8_value_converter.h"
|
||||
#include "content/public/renderer/v8_value_converter.h"
|
||||
#include "ui/gfx/point.h"
|
||||
#include "ui/gfx/rect.h"
|
||||
#include "url/gurl.h"
|
||||
|
||||
|
@ -154,6 +155,13 @@ v8::Handle<v8::Value> ToV8Value(const std::vector<base::FilePath>& paths) {
|
|||
return result;
|
||||
}
|
||||
|
||||
inline v8::Handle<v8::Value> ToV8Value(const gfx::Point& point) {
|
||||
v8::Handle<v8::Object> obj = v8::Object::New();
|
||||
obj->Set(ToV8Value("x"), ToV8Value(point.x()));
|
||||
obj->Set(ToV8Value("y"), ToV8Value(point.y()));
|
||||
return obj;
|
||||
}
|
||||
|
||||
// Check if a V8 Value is of specified type.
|
||||
template<class T> inline
|
||||
bool V8ValueCanBeConvertedTo(v8::Handle<v8::Value> value) {
|
||||
|
|
Loading…
Reference in a new issue