feat: GPU shared texture offscreen rendering (#42953)
* feat: GPU shared texture offscreen rendering * docs: clarify texture infos that passed by the paint event. * feat: make gpu osr spec test optional * fix: osr image compare * fix: remove duplicate test * fix: update patch file * fix: code review * feat: expose more metadata * feat: use better switch design * feat: add warning when user forget to release the texture. * fix: typo * chore: update patch * fix: update patch * fix: update patch description * fix: update docs * fix: apply suggestions from code review Co-authored-by: Charles Kerr <charles@charleskerr.com> * fix: apply suggested fixes --------- Co-authored-by: Charles Kerr <charles@charleskerr.com>
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@ -153,6 +153,8 @@ const char kAllowRunningInsecureContent[] = "allowRunningInsecureContent";
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const char kOffscreen[] = "offscreen";
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const char kUseSharedTexture[] = "useSharedTexture";
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const char kNodeIntegrationInSubFrames[] = "nodeIntegrationInSubFrames";
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// Disable window resizing when HTML Fullscreen API is activated.
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