feat: GPU shared texture offscreen rendering (#42953)

* feat: GPU shared texture offscreen rendering

* docs: clarify texture infos that passed by the paint event.

* feat: make gpu osr spec test optional

* fix: osr image compare

* fix: remove duplicate test

* fix: update patch file

* fix: code review

* feat: expose more metadata

* feat: use better switch design

* feat: add warning when user forget to release the texture.

* fix: typo

* chore: update patch

* fix: update patch

* fix: update patch description

* fix: update docs

* fix: apply suggestions from code review

Co-authored-by: Charles Kerr <charles@charleskerr.com>

* fix: apply suggested fixes

---------

Co-authored-by: Charles Kerr <charles@charleskerr.com>
This commit is contained in:
reito 2024-08-23 08:23:13 +08:00 committed by GitHub
parent b481966f02
commit 1aeca6fd0e
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34 changed files with 1009 additions and 102 deletions

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@ -153,6 +153,8 @@ const char kAllowRunningInsecureContent[] = "allowRunningInsecureContent";
const char kOffscreen[] = "offscreen";
const char kUseSharedTexture[] = "useSharedTexture";
const char kNodeIntegrationInSubFrames[] = "nodeIntegrationInSubFrames";
// Disable window resizing when HTML Fullscreen API is activated.