feat: GPU shared texture offscreen rendering (#42953)
* feat: GPU shared texture offscreen rendering * docs: clarify texture infos that passed by the paint event. * feat: make gpu osr spec test optional * fix: osr image compare * fix: remove duplicate test * fix: update patch file * fix: code review * feat: expose more metadata * feat: use better switch design * feat: add warning when user forget to release the texture. * fix: typo * chore: update patch * fix: update patch * fix: update patch description * fix: update docs * fix: apply suggestions from code review Co-authored-by: Charles Kerr <charles@charleskerr.com> * fix: apply suggested fixes --------- Co-authored-by: Charles Kerr <charles@charleskerr.com>
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#include "base/memory/shared_memory_mapping.h"
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#include "components/viz/host/host_display_client.h"
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#include "services/viz/privileged/mojom/compositing/layered_window_updater.mojom.h"
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#include "shell/browser/osr/osr_paint_event.h"
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#include "third_party/skia/include/core/SkBitmap.h"
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#include "third_party/skia/include/core/SkCanvas.h"
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#include "ui/gfx/native_widget_types.h"
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class SkBitmap;
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class SkCanvas;
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namespace electron {
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typedef base::RepeatingCallback<void(const gfx::Rect&, const SkBitmap&)>
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OnPaintCallback;
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class LayeredWindowUpdater : public viz::mojom::LayeredWindowUpdater {
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public:
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explicit LayeredWindowUpdater(
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