feat: GPU shared texture offscreen rendering (#42953)
* feat: GPU shared texture offscreen rendering * docs: clarify texture infos that passed by the paint event. * feat: make gpu osr spec test optional * fix: osr image compare * fix: remove duplicate test * fix: update patch file * fix: code review * feat: expose more metadata * feat: use better switch design * feat: add warning when user forget to release the texture. * fix: typo * chore: update patch * fix: update patch * fix: update patch description * fix: update docs * fix: apply suggestions from code review Co-authored-by: Charles Kerr <charles@charleskerr.com> * fix: apply suggested fixes --------- Co-authored-by: Charles Kerr <charles@charleskerr.com>
This commit is contained in:
parent
b481966f02
commit
1aeca6fd0e
34 changed files with 1009 additions and 102 deletions
|
@ -69,7 +69,7 @@ void LayeredWindowUpdater::Draw(const gfx::Rect& damage_rect,
|
|||
|
||||
if (active_ && canvas_->peekPixels(&pixmap)) {
|
||||
bitmap.installPixels(pixmap);
|
||||
callback_.Run(damage_rect, bitmap);
|
||||
callback_.Run(damage_rect, bitmap, {});
|
||||
}
|
||||
|
||||
std::move(draw_callback).Run();
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue