feat: GPU shared texture offscreen rendering (#42953)

* feat: GPU shared texture offscreen rendering

* docs: clarify texture infos that passed by the paint event.

* feat: make gpu osr spec test optional

* fix: osr image compare

* fix: remove duplicate test

* fix: update patch file

* fix: code review

* feat: expose more metadata

* feat: use better switch design

* feat: add warning when user forget to release the texture.

* fix: typo

* chore: update patch

* fix: update patch

* fix: update patch description

* fix: update docs

* fix: apply suggestions from code review

Co-authored-by: Charles Kerr <charles@charleskerr.com>

* fix: apply suggested fixes

---------

Co-authored-by: Charles Kerr <charles@charleskerr.com>
This commit is contained in:
reito 2024-08-23 08:23:13 +08:00 committed by GitHub
parent b481966f02
commit 1aeca6fd0e
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GPG key ID: B5690EEEBB952194
34 changed files with 1009 additions and 102 deletions

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@ -69,7 +69,7 @@ void LayeredWindowUpdater::Draw(const gfx::Rect& damage_rect,
if (active_ && canvas_->peekPixels(&pixmap)) {
bitmap.installPixels(pixmap);
callback_.Run(damage_rect, bitmap);
callback_.Run(damage_rect, bitmap, {});
}
std::move(draw_callback).Run();