Use the platform_util_win implementation from Chromium.
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167
common/platform_util_win.cc
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167
common/platform_util_win.cc
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// Copyright (c) 2013 GitHub, Inc. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "common/platform_util.h"
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#include <windows.h>
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#include <commdlg.h>
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#include <dwmapi.h>
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#include <shellapi.h>
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#include <shlobj.h>
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#include "base/bind.h"
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#include "base/bind_helpers.h"
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#include "base/files/file_path.h"
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#include "base/logging.h"
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#include "base/string_util.h"
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#include "base/utf_string_conversions.h"
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#include "base/win/registry.h"
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#include "base/win/scoped_co_mem.h"
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#include "base/win/scoped_comptr.h"
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#include "base/win/windows_version.h"
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#include "googleurl/src/gurl.h"
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#include "ui/base/win/shell.h"
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namespace {
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// Old ShellExecute crashes the process when the command for a given scheme
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// is empty. This function tells if it is.
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bool ValidateShellCommandForScheme(const std::string& scheme) {
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base::win::RegKey key;
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std::wstring registry_path = ASCIIToWide(scheme) +
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L"\\shell\\open\\command";
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key.Open(HKEY_CLASSES_ROOT, registry_path.c_str(), KEY_READ);
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if (!key.Valid())
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return false;
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DWORD size = 0;
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key.ReadValue(NULL, NULL, &size, NULL);
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if (size <= 2)
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return false;
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return true;
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}
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} // namespace
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namespace platform_util {
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void ShowItemInFolder(const base::FilePath& full_path) {
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base::FilePath dir = full_path.DirName().AsEndingWithSeparator();
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// ParseDisplayName will fail if the directory is "C:", it must be "C:\\".
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if (dir.empty())
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return;
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typedef HRESULT (WINAPI *SHOpenFolderAndSelectItemsFuncPtr)(
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PCIDLIST_ABSOLUTE pidl_Folder,
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UINT cidl,
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PCUITEMID_CHILD_ARRAY pidls,
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DWORD flags);
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static SHOpenFolderAndSelectItemsFuncPtr open_folder_and_select_itemsPtr =
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NULL;
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static bool initialize_open_folder_proc = true;
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if (initialize_open_folder_proc) {
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initialize_open_folder_proc = false;
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// The SHOpenFolderAndSelectItems API is exposed by shell32 version 6
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// and does not exist in Win2K. We attempt to retrieve this function export
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// from shell32 and if it does not exist, we just invoke ShellExecute to
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// open the folder thus losing the functionality to select the item in
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// the process.
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HMODULE shell32_base = GetModuleHandle(L"shell32.dll");
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if (!shell32_base) {
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NOTREACHED() << " " << __FUNCTION__ << "(): Can't open shell32.dll";
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return;
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}
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open_folder_and_select_itemsPtr =
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reinterpret_cast<SHOpenFolderAndSelectItemsFuncPtr>
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(GetProcAddress(shell32_base, "SHOpenFolderAndSelectItems"));
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}
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if (!open_folder_and_select_itemsPtr) {
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ShellExecute(NULL, L"open", dir.value().c_str(), NULL, NULL, SW_SHOW);
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return;
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}
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base::win::ScopedComPtr<IShellFolder> desktop;
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HRESULT hr = SHGetDesktopFolder(desktop.Receive());
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if (FAILED(hr))
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return;
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base::win::ScopedCoMem<ITEMIDLIST> dir_item;
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hr = desktop->ParseDisplayName(NULL, NULL,
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const_cast<wchar_t *>(dir.value().c_str()),
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NULL, &dir_item, NULL);
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if (FAILED(hr))
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return;
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base::win::ScopedCoMem<ITEMIDLIST> file_item;
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hr = desktop->ParseDisplayName(NULL, NULL,
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const_cast<wchar_t *>(full_path.value().c_str()),
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NULL, &file_item, NULL);
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if (FAILED(hr))
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return;
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const ITEMIDLIST* highlight[] = { file_item };
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hr = (*open_folder_and_select_itemsPtr)(dir_item, arraysize(highlight),
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highlight, NULL);
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if (FAILED(hr)) {
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// On some systems, the above call mysteriously fails with "file not
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// found" even though the file is there. In these cases, ShellExecute()
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// seems to work as a fallback (although it won't select the file).
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if (hr == ERROR_FILE_NOT_FOUND) {
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ShellExecute(NULL, L"open", dir.value().c_str(), NULL, NULL, SW_SHOW);
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} else {
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LPTSTR message = NULL;
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DWORD message_length = FormatMessage(
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FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM,
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0, hr, 0, reinterpret_cast<LPTSTR>(&message), 0, NULL);
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LOG(WARNING) << " " << __FUNCTION__
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<< "(): Can't open full_path = \""
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<< full_path.value() << "\""
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<< " hr = " << hr
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<< " " << reinterpret_cast<LPTSTR>(&message);
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if (message)
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LocalFree(message);
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}
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}
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}
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void OpenItem(const base::FilePath& full_path) {
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ui::win::OpenItemViaShell(full_path);
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}
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void OpenExternal(const GURL& url) {
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// Quote the input scheme to be sure that the command does not have
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// parameters unexpected by the external program. This url should already
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// have been escaped.
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std::string escaped_url = url.spec();
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escaped_url.insert(0, "\"");
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escaped_url += "\"";
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// According to Mozilla in uriloader/exthandler/win/nsOSHelperAppService.cpp:
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// "Some versions of windows (Win2k before SP3, Win XP before SP1) crash in
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// ShellExecute on long URLs (bug 161357 on bugzilla.mozilla.org). IE 5 and 6
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// support URLS of 2083 chars in length, 2K is safe."
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const size_t kMaxUrlLength = 2048;
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if (escaped_url.length() > kMaxUrlLength) {
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NOTREACHED();
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return;
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}
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if (base::win::GetVersion() < base::win::VERSION_WIN7) {
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if (!ValidateShellCommandForScheme(url.scheme()))
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return;
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}
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if (reinterpret_cast<ULONG_PTR>(ShellExecuteA(NULL, "open",
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escaped_url.c_str(), NULL, NULL,
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SW_SHOWNORMAL)) <= 32) {
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// We fail to execute the call. We could display a message to the user.
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// TODO(nsylvain): we should also add a dialog to warn on errors. See
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// bug 1136923.
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return;
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}
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}
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} // namespace platform_util
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