VR: Check focus state browser-side before sending input to renderer.
https://chromium-review.googlesource.com/c/565760
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2 changed files with 4 additions and 2 deletions
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@ -737,7 +737,8 @@ void InspectableWebContentsImpl::EnumerateDirectory(
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delegate->EnumerateDirectory(source, request_id, path);
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delegate->EnumerateDirectory(source, request_id, path);
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}
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}
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void InspectableWebContentsImpl::OnWebContentsFocused() {
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void InspectableWebContentsImpl::OnWebContentsFocused(
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content::RenderWidgetHost* render_widget_host) {
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#if defined(TOOLKIT_VIEWS)
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#if defined(TOOLKIT_VIEWS)
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if (view_->GetDelegate())
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if (view_->GetDelegate())
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view_->GetDelegate()->DevToolsFocused();
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view_->GetDelegate()->DevToolsFocused();
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@ -127,7 +127,8 @@ class InspectableWebContentsImpl :
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void RenderFrameHostChanged(content::RenderFrameHost* old_host,
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void RenderFrameHostChanged(content::RenderFrameHost* old_host,
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content::RenderFrameHost* new_host) override;
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content::RenderFrameHost* new_host) override;
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void WebContentsDestroyed() override;
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void WebContentsDestroyed() override;
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void OnWebContentsFocused() override;
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void OnWebContentsFocused(
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content::RenderWidgetHost* render_widget_host) override;
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void DidStartNavigationToPendingEntry(
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void DidStartNavigationToPendingEntry(
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const GURL& url,
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const GURL& url,
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content::ReloadType reload_type) override;
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content::ReloadType reload_type) override;
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