add iconPosition property to touch bar buttons
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4d9977dac1
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3 changed files with 12 additions and 1 deletions
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@ -307,9 +307,18 @@ static NSString* const ImageScrubberItemIdentifier = @"scrubber.image.item";
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settings.Get("label", &label);
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button.title = base::SysUTF8ToNSString(label);
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std::string iconPosition = "left";
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settings.Get("iconPosition", &iconPosition);
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gfx::Image image;
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if (settings.Get("icon", &image)) {
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button.image = image.AsNSImage();
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if (iconPosition == "overlay") {
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button.imagePosition = NSImageOverlaps;
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} else if (iconPosition == "right") {
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button.imagePosition = NSImageRight;
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} else {
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button.imagePosition = NSImageLeft;
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}
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}
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}
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@ -11,6 +11,7 @@ Process: [Main](../tutorial/quick-start.md#main-process)
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* `backgroundColor` String (optional) - Button background color in hex format,
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i.e `#ABCDEF`.
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* `icon` [NativeImage](native-image.md) (optional) - Button icon.
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* `iconPosition` String - Can be `left`, `right` or `overlay`.
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* `click` Function (optional) - Function to call when the button is clicked.
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### Instance Properties
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@ -159,10 +159,11 @@ TouchBar.TouchBarButton = class TouchBarButton extends TouchBarItem {
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super()
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if (config == null) config = {}
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this.type = 'button'
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const {click, icon, label, backgroundColor} = config
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const {click, icon, iconPosition, label, backgroundColor} = config
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this._addLiveProperty('label', label)
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this._addLiveProperty('backgroundColor', backgroundColor)
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this._addLiveProperty('icon', icon)
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this._addLiveProperty('iconPosition', iconPosition)
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if (typeof click === 'function') {
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this.onInteraction = () => {
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config.click()
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