Load 200 DPI resources on Linux
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@ -60,7 +60,7 @@ void InitializeResourceBundle(const std::string& locale) {
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ui::ResourceBundle& bundle = ui::ResourceBundle::GetSharedInstance();
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bundle.AddDataPackFromPath(path, ui::GetSupportedScaleFactors()[0]);
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#if defined(OS_WIN)
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#if !defined(OS_MACOSX)
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bundle.AddDataPackFromPath(
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pak_dir.Append(FILE_PATH_LITERAL("blink_image_resources_200_percent.pak")),
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ui::SCALE_FACTOR_200P);
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