Remove unneeded libuv callback
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1 changed files with 1 additions and 5 deletions
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@ -73,10 +73,6 @@ namespace atom {
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namespace {
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namespace {
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// Empty callback for async handle.
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void UvNoOp(uv_async_t* handle) {
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}
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// Convert the given vector to an array of C-strings. The strings in the
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// Convert the given vector to an array of C-strings. The strings in the
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// returned vector are only guaranteed valid so long as the vector of strings
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// returned vector are only guaranteed valid so long as the vector of strings
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// is not modified.
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// is not modified.
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@ -201,7 +197,7 @@ void NodeBindings::PrepareMessageLoop() {
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// Add dummy handle for libuv, otherwise libuv would quit when there is
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// Add dummy handle for libuv, otherwise libuv would quit when there is
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// nothing to do.
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// nothing to do.
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uv_async_init(uv_loop_, &dummy_uv_handle_, UvNoOp);
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uv_async_init(uv_loop_, &dummy_uv_handle_, nullptr);
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// Start worker that will interrupt main loop when having uv events.
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// Start worker that will interrupt main loop when having uv events.
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uv_sem_init(&embed_sem_, 0);
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uv_sem_init(&embed_sem_, 0);
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