💄 Fix grammatical issues
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@ -3,15 +3,15 @@
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In Electron for the APIs that take images, you can pass either file paths or
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`NativeImage` instances. When passing `null`, an empty image will be used.
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For example when creating tray or setting window's icon, you can pass image's
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file path as `String` to represent an image:
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For example, when creating a tray or setting a window's icon, you can pass an image
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file path as a `String`:
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```javascript
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var appIcon = new Tray('/Users/somebody/images/icon.png');
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var window = new BrowserWindow({icon: '/Users/somebody/images/window.png'});
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```
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Or read the image from clipboard:
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Or read the image from the clipboard:
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```javascript
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var clipboard = require('clipboard');
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@ -21,8 +21,8 @@ var appIcon = new Tray(image);
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## Supported formats
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Currently `PNG` and `JPEG` are supported, and it is recommended to use `PNG`
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because it supports alpha channel and image is usually not compressed.
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Currently `PNG` and `JPEG` are supported. It is recommended to use `PNG`
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because of its support for transparency and lossless compression.
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## High resolution image
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@ -31,9 +31,9 @@ file name's base name to mark it as a high resolution image.
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For example if `icon.png` is a normal image that has standard resolution, the
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`icon@2x.png` would be treated as a high resolution image that has double DPI
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dense.
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density.
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If you want to support displays with different DPI denses at the same time, you
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If you want to support displays with different DPI density at the same time, you
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can put images with different sizes in the same folder, and use the filename
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without DPI suffixes, like this:
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@ -88,7 +88,7 @@ Creates an empty `NativeImage` instance.
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* `path` String
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Creates a new `NativeImage` instance from file located at `path`.
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Creates a new `NativeImage` instance from a file located at `path`.
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## nativeImage.createFromBuffer(buffer[, scaleFactor])
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