platform_util code should not involve V8 code
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3 changed files with 90 additions and 64 deletions
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@ -5,9 +5,10 @@
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#ifndef ATOM_COMMON_PLATFORM_UTIL_H_
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#define ATOM_COMMON_PLATFORM_UTIL_H_
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#include <string>
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#include "base/callback_forward.h"
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#include "build/build_config.h"
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#include "v8/include/v8.h"
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#if defined(OS_WIN)
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#include "base/strings/string16.h"
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@ -21,6 +22,8 @@ class FilePath;
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namespace platform_util {
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typedef base::Callback<void(const std::string&)> OpenExternalCallback;
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// Show the given file in a file manager. If possible, select the file.
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// Must be called from the UI thread.
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bool ShowItemInFolder(const base::FilePath& full_path);
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@ -29,8 +32,6 @@ bool ShowItemInFolder(const base::FilePath& full_path);
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// Must be called from the UI thread.
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bool OpenItem(const base::FilePath& full_path);
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typedef base::Callback<void(v8::Local<v8::Value> error)> OpenExternalCallback;
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// Open the given external protocol URL in the desktop's default manner.
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// (For example, mailto: URLs in the default mail user agent.)
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bool OpenExternal(
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@ -41,6 +42,7 @@ bool OpenExternal(
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#endif
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bool activate);
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// The asynchronous version of OpenExternal.
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void OpenExternal(
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#if defined(OS_WIN)
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const base::string16& url,
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