Dereference remote objects with native code

Previously we rely on the v8util.setDestructor to dereference the remote
objects in JavaScript, however as documented in V8, it is forbidden to
call V8 APIs in object's destructor (e.g. the weak callback), and doing
so would result in crashs.

This commit removes the JavaScript setDestructor method, and avoids
doing the dereference work with V8.
This commit is contained in:
Cheng Zhao 2016-04-26 16:10:27 +09:00
parent 570dc7ca9b
commit 06cf0406fe
12 changed files with 272 additions and 61 deletions

View file

@ -12,25 +12,19 @@
namespace atom {
class ObjectLifeMonitor {
public:
static void BindTo(v8::Isolate* isolate,
v8::Local<v8::Object> target,
v8::Local<v8::Function> destructor);
protected:
ObjectLifeMonitor(v8::Isolate* isolate, v8::Local<v8::Object> target);
virtual ~ObjectLifeMonitor();
virtual void RunDestructor() = 0;
private:
ObjectLifeMonitor(v8::Isolate* isolate,
v8::Local<v8::Object> target,
v8::Local<v8::Function> destructor);
static void OnObjectGC(const v8::WeakCallbackInfo<ObjectLifeMonitor>& data);
static void Free(const v8::WeakCallbackInfo<ObjectLifeMonitor>& data);
void RunCallback();
v8::Isolate* isolate_;
v8::Global<v8::Context> context_;
v8::Global<v8::Object> target_;
v8::Global<v8::Function> destructor_;
base::WeakPtrFactory<ObjectLifeMonitor> weak_ptr_factory_;