Instead of gating the path shortening to MAS_BUILD, figure it out at runtime
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					 1 changed files with 20 additions and 20 deletions
				
			
		|  | @ -961,27 +961,27 @@ bool ProcessSingleton::Create() { | |||
| #endif | ||||
|   } | ||||
| 
 | ||||
| #if defined(MAS_BUILD) | ||||
|   // For Mac App Store build, the tmp dir could be too long to fit
 | ||||
|   // addr->sun_path, so we need to make it as short as possible.
 | ||||
|   base::FilePath tmp_dir; | ||||
|   if (!base::GetTempDir(&tmp_dir)) { | ||||
|     LOG(ERROR) << "Failed to get temporary directory."; | ||||
|     return false; | ||||
|   if (IsAppSandboxed()) { | ||||
|     // For sandboxed applications, the tmp dir could be too long to fit
 | ||||
|     // addr->sun_path, so we need to make it as short as possible.
 | ||||
|     base::FilePath tmp_dir; | ||||
|     if (!base::GetTempDir(&tmp_dir)) { | ||||
|       LOG(ERROR) << "Failed to get temporary directory."; | ||||
|       return false; | ||||
|     } | ||||
|     if (!socket_dir_.Set(tmp_dir.Append("S"))) { | ||||
|       LOG(ERROR) << "Failed to set socket directory."; | ||||
|       return false; | ||||
|     } | ||||
|   } else { | ||||
|     // Create the socket file somewhere in /tmp which is usually mounted as a
 | ||||
|     // normal filesystem. Some network filesystems (notably AFS) are screwy and
 | ||||
|     // do not support Unix domain sockets.
 | ||||
|     if (!socket_dir_.CreateUniqueTempDir()) { | ||||
|       LOG(ERROR) << "Failed to create socket directory."; | ||||
|       return false; | ||||
|     } | ||||
|   } | ||||
|   if (!socket_dir_.Set(tmp_dir.Append("S"))) { | ||||
|     LOG(ERROR) << "Failed to set socket directory."; | ||||
|     return false; | ||||
|   } | ||||
| #else | ||||
|   // Create the socket file somewhere in /tmp which is usually mounted as a
 | ||||
|   // normal filesystem. Some network filesystems (notably AFS) are screwy and
 | ||||
|   // do not support Unix domain sockets.
 | ||||
|   if (!socket_dir_.CreateUniqueTempDir()) { | ||||
|     LOG(ERROR) << "Failed to create socket directory."; | ||||
|     return false; | ||||
|   } | ||||
| #endif | ||||
| 
 | ||||
|   // Check that the directory was created with the correct permissions.
 | ||||
|   int dir_mode = 0; | ||||
|  |  | |||
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	 Paul Betts
				Paul Betts