Move reused object structures to a standard structures folder
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14 changed files with 157 additions and 136 deletions
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@ -64,21 +64,7 @@ Play the beep sound.
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* `update` - Updates specified properties only on an existing shortcut.
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* `replace` - Overwrites an existing shortcut, fails if the shortcut doesn't
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exist.
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* `options` Object
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* `target` String - The target to launch from this shortcut.
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* `cwd` String (optional) - The working directory. Default
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is empty.
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* `args` String (optional) - The arguments to be applied to `target` when
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launching from this shortcut. Default is empty.
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* `description` String (optional) - The description of the shortcut. Default
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is empty.
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* `icon` String (optional) - The path to the icon, can be a DLL or EXE. `icon`
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and `iconIndex` have to be set together. Default is empty, which uses the
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target's icon.
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* `iconIndex` Integer (optional) - The resource ID of icon when `icon` is a
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DLL or EXE. Default is 0.
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* `appUserModelId` String (optional) - The Application User Model ID. Default
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is empty.
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* `options` [ShortcutDetails](structures/shortcut-details.md)
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Returns `Boolean` - Whether the shortcut was created successfully
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@ -88,20 +74,7 @@ Creates or updates a shortcut link at `shortcutPath`.
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* `shortcutPath` String
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Returns `Object`:
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* `target` String - The target to launch from this shortcut.
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* `cwd` String (optional) - The working directory. Default is empty.
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* `args` String (optional) - The arguments to be applied to `target` when
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launching from this shortcut. Default is empty.
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* `description` String (optional) - The description of the shortcut. Default
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is empty.
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* `icon` String (optional) - The path to the icon, can be a DLL or EXE. `icon`
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and `iconIndex` have to be set together. Default is empty, which uses the
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target's icon.
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* `iconIndex` Integer (optional) - The resource ID of icon when `icon` is a
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DLL or EXE. Default is 0.
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* `appUserModelId` String (optional) - The Application User Model ID. Default
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is empty.
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Returns `ShortcutDetails`
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Resolves the shortcut link at `shortcutPath`.
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