refactor: use std::erase() (#41881)

* refactor: use std::erase() in WebContentsPreferences::~WebContentsPreferences()

* refactor: use std::erase() in WindowList::RemoveWindow()

* refactor: use std::erase() in ElectronBindings::EnvironmentDestroyed()

* refactor: use std::erase() in CleanedUpAtExit::~CleanedUpAtExit()

* refactor: use std::erase_if() in ElectronBrowserContext::RevokeDevicePermission()

* refactor: use std::erase_if() in UsbChooserController::GotUsbDeviceList()

* refactor: move DoesDeviceMatch() out of class into anonymous namespace
This commit is contained in:
Charles Kerr 2024-04-19 10:55:59 -05:00 committed by GitHub
parent 39bf441b3b
commit 0346e0a8bf
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7 changed files with 74 additions and 91 deletions

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@ -83,10 +83,7 @@ void ElectronBindings::BindTo(v8::Isolate* isolate,
}
void ElectronBindings::EnvironmentDestroyed(node::Environment* env) {
auto it =
std::find(pending_next_ticks_.begin(), pending_next_ticks_.end(), env);
if (it != pending_next_ticks_.end())
pending_next_ticks_.erase(it);
std::erase(pending_next_ticks_, env);
}
void ElectronBindings::ActivateUVLoop(v8::Isolate* isolate) {