Fullscreen => FullScreen. Fixed #19.

This commit is contained in:
Cheng Zhao 2013-06-07 14:05:56 +08:00
parent ae88f303fa
commit 024c316bcd

View file

@ -634,8 +634,8 @@ void Window::Initialize(v8::Handle<v8::Object> target) {
NODE_SET_PROTOTYPE_METHOD(t, "unmaximize", Unmaximize); NODE_SET_PROTOTYPE_METHOD(t, "unmaximize", Unmaximize);
NODE_SET_PROTOTYPE_METHOD(t, "minimize", Minimize); NODE_SET_PROTOTYPE_METHOD(t, "minimize", Minimize);
NODE_SET_PROTOTYPE_METHOD(t, "restore", Restore); NODE_SET_PROTOTYPE_METHOD(t, "restore", Restore);
NODE_SET_PROTOTYPE_METHOD(t, "setFullscreen", SetFullscreen); NODE_SET_PROTOTYPE_METHOD(t, "setFullScreen", SetFullscreen);
NODE_SET_PROTOTYPE_METHOD(t, "isFullscreen", IsFullscreen); NODE_SET_PROTOTYPE_METHOD(t, "isFullScreen", IsFullscreen);
NODE_SET_PROTOTYPE_METHOD(t, "setSize", SetSize); NODE_SET_PROTOTYPE_METHOD(t, "setSize", SetSize);
NODE_SET_PROTOTYPE_METHOD(t, "getSize", GetSize); NODE_SET_PROTOTYPE_METHOD(t, "getSize", GetSize);
NODE_SET_PROTOTYPE_METHOD(t, "setMinimumSize", SetMinimumSize); NODE_SET_PROTOTYPE_METHOD(t, "setMinimumSize", SetMinimumSize);