refactor: use auto env = base::Environment::Create(); everywhere (#29502)

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Milan Burda 2021-06-04 02:23:06 +02:00 committed by GitHub
parent 5929d6335f
commit 00693bab30
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11 changed files with 14 additions and 14 deletions

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@ -353,7 +353,7 @@ void NodeBindings::Initialize() {
// Parse and set Node.js cli flags.
SetNodeCliFlags();
std::unique_ptr<base::Environment> env(base::Environment::Create());
auto env = base::Environment::Create();
SetNodeOptions(env.get());
std::vector<std::string> argv = {"electron"};