refactor: use auto env = base::Environment::Create(); everywhere (#29502)

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Milan Burda 2021-06-04 02:23:06 +02:00 committed by GitHub
parent 5929d6335f
commit 00693bab30
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11 changed files with 14 additions and 14 deletions

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@ -160,7 +160,7 @@ void OverrideLinuxAppDataPath() {
base::FilePath path;
if (base::PathService::Get(DIR_APP_DATA, &path))
return;
std::unique_ptr<base::Environment> env(base::Environment::Create());
auto env = base::Environment::Create();
path = base::nix::GetXDGDirectory(env.get(), base::nix::kXdgConfigHomeEnvVar,
base::nix::kDotConfigDir);
base::PathService::Override(DIR_APP_DATA, path);
@ -313,7 +313,7 @@ int ElectronBrowserMainParts::PreCreateThreads() {
// which keys off of getenv("LC_ALL").
// We must set this env first to make ui::ResourceBundle accept the custom
// locale.
std::unique_ptr<base::Environment> env(base::Environment::Create());
auto env = base::Environment::Create();
absl::optional<std::string> lc_all;
if (!locale.empty()) {
std::string str;