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								# Glossary
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								This page defines some terminology that is commonly used in Electron development.
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								### ASAR
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								ASAR stands for Atom Shell Archive Format. An [asar][asar] archive is a simple
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								`tar`-like format that concatenates files into a single file. Electron can read
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								arbitrary files from it without unpacking the whole file.
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								The ASAR format was created primarily to improve performance on Windows... TODO
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								### Brightray
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											2017-08-01 10:58:33 -07:00
										 
									 
								 
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								Brightray [was](https://github.com/electron-archive/brightray) a static library 
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								that made [libchromiumcontent] easier to use in applications. It is now 
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								deprecated and has been merged into Electron's codebase.
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											2017-06-15 17:28:00 -07:00
										 
									 
								 
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								### CRT
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								The C Run-time Library (CRT) is the part of the C++ Standard Library that 
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								incorporates the ISO C99 standard library. The Visual C++ libraries that 
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								implement the CRT support native code development, and both mixed native and 
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								managed code, and pure managed code for .NET development.
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								### DMG
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								An Apple Disk Image is a packaging format used by macOS. DMG files are
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								commonly used for distributing application "installers". [electron-builder]
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								supports `dmg` as a build target.
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								### IME
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								Input Method Editor. A program that allows users to enter characters and 
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								symbols not found on their keyboard. For example, this allows users of Latin 
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								keyboards to input Chinese, Japanese, Korean and Indic characters.
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								### IPC
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								IPC stands for Inter-Process Communication. Electron uses IPC to send
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								serialized JSON messages between the [main] and [renderer] processes.
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								### libchromiumcontent
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								A shared library that includes the [Chromium Content module] and all its
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								dependencies (e.g., Blink, [V8], etc.). Also referred to as "libcc".
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								- [github.com/electron/libchromiumcontent](https://github.com/electron/libchromiumcontent)
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								### main process
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								The main process, commonly a file named `main.js`, is the entry point to every
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								Electron app. It controls the life of the app, from open to close. It also
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								manages native elements such as the Menu, Menu Bar, Dock, Tray, etc.  The
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								main process is responsible for creating each new renderer process in the app.
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								The full Node API is built in.
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								Every app's main process file is specified in the `main` property in
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								`package.json`. This is how `electron .` knows what file to execute at startup.
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								See also: [process](#process), [renderer process](#renderer-process)
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								### MAS
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								Acronym for Apple's Mac App Store. For details on submitting your app to the
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								MAS, see the [Mac App Store Submission Guide].
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								### native modules
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								Native modules (also called [addons] in
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								Node.js) are modules written in C or C++ that can be loaded into Node.js or
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								Electron using the require() function, and used just as if they were an
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								ordinary Node.js module. They are used primarily to provide an interface
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								between JavaScript running in Node.js and C/C++ libraries.
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								Native Node modules are supported by Electron, but since Electron is very
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								likely to use a different V8 version from the Node binary installed in your
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								system, you have to manually specify the location of Electron’s headers when
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								building native modules.
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								See also [Using Native Node Modules].
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								### NSIS
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								Nullsoft Scriptable Install System is a script-driven Installer
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								authoring tool for Microsoft Windows. It is released under a combination of
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								free software licenses, and is a widely-used alternative to commercial
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								proprietary products like InstallShield. [electron-builder] supports NSIS
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								as a build target.
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								## OSR
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								Off-screen rendering.
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								### process
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								A process is an instance of a computer program that is being executed. Electron
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								apps that make use of the [main] and one or many [renderer] process are
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								actually running several programs simultaneously.
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								In Node.js and Electron, each running process has a `process` object. This
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								object is a global that provides information about, and control over, the
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								current process. As a global, it is always available to applications without
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								using require().
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								See also: [main process](#main-process), [renderer process](#renderer-process)
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								### renderer process
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								The renderer process is a browser window in your app. Unlike the main process,
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								there can be multiple of these and each is run in a separate process.
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								They can also be hidden.
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								In normal browsers, web pages usually run in a sandboxed environment and are not
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								allowed access to native resources. Electron users, however, have the power to
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								use Node.js APIs in web pages allowing lower level operating system
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								interactions.
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											2016-12-21 13:47:17 -08:00
										 
									 
								 
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								See also: [process](#process), [main process](#main-process)
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											2016-11-04 11:28:59 -07:00
										 
									 
								 
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								### Squirrel
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								Squirrel is an open-source framework that enables Electron apps to update
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								automatically as new versions are released. See the [autoUpdater] API for
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								info about getting started with Squirrel.
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								### userland
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											2016-11-03 13:53:40 -07:00
										 
									 
								 
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								This term originated in the Unix community, where "userland" or "userspace"
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								referred to programs that run outside of the operating system kernel. More
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								recently, the term has been popularized in the Node and npm community to
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								distinguish between the features available in "Node core" versus packages
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								published to the npm registry by the much larger "user" community.
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											2016-11-05 20:07:36 -07:00
										 
									 
								 
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								Like Node, Electron is focused on having a small set of APIs that provide
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								all the necessary primitives for developing multi-platform desktop applications.
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								This design philosophy allows Electron to remain a flexible tool without being
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								overly prescriptive about how it should be used. Userland enables users to
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								create and share tools that provide additional functionality on top of what is
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								available in "core".
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											2016-11-04 11:28:59 -07:00
										 
									 
								 
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								### V8
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								V8 is Google's open source JavaScript engine. It is written in C++ and is
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								used in Google Chrome. V8 can run standalone, or can be embedded into any C++ application.
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								Electron builds V8 as part of Chromium and then points Node to that V8 when 
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								building it.
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								V8's version numbers always correspond to those of Google Chrome. Chrome 59 
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								includes V8 5.9, Chrome 58 includes V8 5.8, etc.
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								- [developers.google.com/v8](https://developers.google.com/v8)
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								- [nodejs.org/api/v8.html](https://nodejs.org/api/v8.html)
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								- [docs/development/v8-development.md](development/v8-development.md)
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											2016-11-04 11:28:59 -07:00
										 
									 
								 
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								### webview
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											2016-11-04 11:24:41 -07:00
										 
									 
								 
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								`webview` tags are used to embed 'guest' content (such as external web pages) in
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								your Electron app. They are similar to `iframe`s, but differ in that each
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								webview runs in a separate process. It doesn't have the same
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								permissions as your web page and all interactions between your app and
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								embedded content will be asynchronous. This keeps your app safe from the
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								embedded content.
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								[addons]: https://nodejs.org/api/addons.html
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											2016-12-26 10:28:08 +01:00
										 
									 
								 
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								[asar]: https://github.com/electron/asar
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								[autoUpdater]: api/auto-updater.md
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											2017-08-01 10:58:33 -07:00
										 
									 
								 
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								[Chromium Content module]: https://www.chromium.org/developers/content-module
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											2016-11-05 20:07:36 -07:00
										 
									 
								 
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								[electron-builder]: https://github.com/electron-userland/electron-builder
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								[libchromiumcontent]: #libchromiumcontent
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											2017-07-09 14:26:35 +09:00
										 
									 
								 
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								[Mac App Store Submission Guide]: tutorial/mac-app-store-submission-guide.md
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								[main]: #main-process
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								[renderer]: #renderer-process
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								[userland]: #userland
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											2017-08-01 10:58:33 -07:00
										 
									 
								 
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								[Using Native Node Modules]: tutorial/using-native-node-modules.md
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											2016-11-03 13:53:40 -07:00
										 
									 
								 
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								[V8]: #v8
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