26 lines
1.4 KiB
Diff
26 lines
1.4 KiB
Diff
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diff --git a/content/renderer/browser_plugin/browser_plugin.cc b/content/renderer/browser_plugin/browser_plugin.cc
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index 06762fb..e89b1f0 100644
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--- a/content/renderer/browser_plugin/browser_plugin.cc
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+++ b/content/renderer/browser_plugin/browser_plugin.cc
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@@ -448,15 +448,11 @@ blink::WebInputEventResult BrowserPlugin::handleInputEvent(
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DCHECK(!blink::WebInputEvent::IsTouchEventType(event.GetType()));
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- // With direct event routing turned on, BrowserPlugin should almost never
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- // see wheel events any more. The two exceptions are (1) scroll bubbling, and
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- // (2) synthetic mouse wheels generated by touchpad GesturePinch events on
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- // Mac, which always go to the mainframe and thus may hit BrowserPlugin if
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- // it's in a top-level embedder. In both cases we should indicate the event
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- // as not handled (for GesturePinch on Mac, indicating the event has been
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- // handled leads to touchpad pinch not working).
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- if (event.GetType() == blink::WebInputEvent::kMouseWheel)
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- return blink::WebInputEventResult::kNotHandled;
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+ if (event.GetType() == blink::WebInputEvent::kMouseWheel) {
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+ auto wheel_event = static_cast<const blink::WebMouseWheelEvent&>(event);
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+ if (wheel_event.resending_plugin_id == browser_plugin_instance_id_)
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+ return blink::WebInputEventResult::kNotHandled;
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+ }
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if (blink::WebInputEvent::IsGestureEventType(event.GetType())) {
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auto gesture_event = static_cast<const blink::WebGestureEvent&>(event);
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