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								# Windows Store Guide
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								With Windows 8, the good old win32 executable got a new sibling: The Universal
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								Windows Platform. The new `.appx` format does not only enable a number of new
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								powerful APIs like Cortana or Push Notifications, but through the Windows Store,
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								also simplifies installation and updating.
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								Microsoft [developed a tool that compiles Electron apps as `.appx` packages][electron-windows-store],
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								enabling developers to use some of the goodies found in the new application
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								model. This guide explains how to use it - and what the capabilities and
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								limitations of an Electron AppX package are.
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								## Background and Requirements
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								Windows 10 "Anniversary Update" is able to run win32 `.exe` binaries by
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								launching them together with a virtualized filesystem and registry. Both are
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								created during compilation by running app and installer inside a Windows
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								Container, allowing Windows to identify exactly which modifications to the
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								operating system are done during installation. Pairing the executable with a
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								virtual filesystem and a virtual registry allows Windows to enable one-click
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								installation and uninstallation.
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								In addition, the exe is launched inside the appx model - meaning that it can use
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								many of the APIs available to the Universal Windows Platform. To gain even more
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								capabilities, an Electron app can pair up with an invisible UWP background task
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								launched together with the `exe` - sort of launched as a sidekick to run tasks
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								in the background, receive push notifications, or to communicate with other UWP
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								applications.
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								To compile any existing Electron app, ensure that you have the following
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								requirements:
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								* Windows 10 Anniversary Update (until the update is released to the general public,
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								developers can use the Windows Insider Preview)
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								* The Windows 10 SDK, [downloadable here][windows-sdk]
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								* At least Node 4 (to check, run `node -v`)
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								Then, go and install the `electron-windows-store` CLI:
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								```
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								npm install -g electron-windows-store
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								```
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								## Step 1: Package Your Electron Application
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								Package the application using [electron-packager][electron-packager] (or a similar tool).
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								Make sure to remove `node_modules` that you don't need in your final application, since
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								any module you don't actually need will just increase your application's size.
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								The output should look roughly like this:
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								```
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								├── Ghost.exe
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								├── LICENSE
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								├── content_resources_200_percent.pak
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								├── content_shell.pak
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								├── d3dcompiler_47.dll
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								├── ffmpeg.dll
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								├── icudtl.dat
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								├── libEGL.dll
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								├── libGLESv2.dll
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								├── locales
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								│   ├── am.pak
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								│   ├── ar.pak
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								│   ├── [...]
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								├── natives_blob.bin
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								├── node.dll
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								├── resources
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								│   ├── app
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								│   └── atom.asar
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								├── snapshot_blob.bin
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								├── squirrel.exe
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								├── ui_resources_200_percent.pak
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								└── xinput1_3.dll
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								```
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								## Step 2: Running electron-windows-store
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								From an elevated PowerShell (run it "as Administrator"), run
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								`electron-windows-store` with the required parameters, passing both the input
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								and output directories, the app's name and version, and confirmation that
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								`node_modules` should be flattened.
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								```
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								electron-windows-store `
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								    --input-directory C:\myelectronapp `
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								    --output-directory C:\output\myelectronapp `
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								    --flatten true `
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								    --package-version 1.0.0.0 `
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								    --package-name myelectronapp
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								```
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								Once executed, the tool goes to work: It accepts your Electron app as an input,
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								flattening the `node_modules`. Then, it archives your application as `app.zip`.
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								Using an installer and a Windows Container, the tool creates an "expanded" AppX
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								package - including the Windows Application Manifest (`AppXManifest.xml`) as
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								well as the virtual file system and the virtual registry inside your output
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								folder.
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								Once the expanded AppX files are created, the tool uses the Windows App Packager
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								(`MakeAppx.exe`) to create a single-file AppX package from those files on disk.
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								Finally, the tool can be used to create a trusted certificate on your computer
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								to sign the new AppX package. With the signed AppX package, the CLI can also
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								automatically install the package on your machine.
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								## Step 3: Using the AppX Package
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								Since the Windows Anniversary Update (codenamed Windows Redstone) has not been
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								released to consumers yet, you won't be able to release your app to the Windows
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								Store until later this year - but you can already use the `Add-AppxPackage`
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								[PowerShell Cmdlet to install it on machines][add-appxpackage]
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								in developer or enterprise environments.
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								Another important limitation is that the compiled AppX package still contains a
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								win32 executable - and will therefore not run on Xbox, HoloLens, or Phones.
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								## Optional: Add UWP Features using a BackgroundTask
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								You can pair your Electron app up with an invisible UWP background task that
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								gets to make full use of Windows 10 features - like push notifications,
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								Cortana integration, or live tiles.
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								To check out how an Electron app that uses a background task to send toast
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								notifications and live tiles, [check out the Microsoft-provided sample][background-task].
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								## Optional: Convert using Container Virtualiziation
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								To generate the AppX package, the `electron-windows-store` CLI uses a template
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								that should work for most Electron apps. However, if you are using a custom
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								installer, or should you experience any trouble with the generated package, you
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								can attempt to create a package using compilation with a Windows Container - in
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								that mode, the CLI will install and run your application in blank Windows Container
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								to determine what modifications your application is exactly doing to the operating
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								system.
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								Before running the CLI for the, you will have to setup the "Windows Desktop App
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								Converter". This will take a few minutes, but don't worry - you only have to do
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								this once. Download and Desktop App Converter from [here][app-converter].
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								You will receive two files: `DesktopAppConverter.zip` and `BaseImage-14316.wim`.
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								1. Unzip `DesktopAppConverter.zip`. From an elevated PowerShell (opened with
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								  "run as Administrator", ensure that your systems execution policy allows us to
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								  run everything we intend to run by calling `Set-ExecutionPolicy bypass`.
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								2. Then, run the installation of the Desktop App Converter, passing in the
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								  location of the Windows base Image (downloaded as `BaseImage-14316.wim`), by
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								  calling `.\DesktopAppConverter.ps1 -Setup -BaseImage .\BaseImage-14316.wim`.
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								3. If running the above command prompts you for a reboot, please restart your
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								  machine and run the above command again after a successful restart.
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								Once installation succeeded, you can move on to compiling your Electron app.
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								[windows-sdk]: https://developer.microsoft.com/en-us/windows/downloads/windows-10-sdk
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								[app-converter]: https://www.microsoft.com/en-us/download/details.aspx?id=51691
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								[add-appxpackage]: https://technet.microsoft.com/en-us/library/hh856048.aspx
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								[electron-packager]: https://github.com/electron-userland/electron-packager
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								[electron-windows-store]: https://github.com/catalystcode/electron-windows-store
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											2016-06-16 15:19:38 -07:00
										 
									 
								 
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								[background-task]: https://github.com/felixrieseberg/electron-uwp-background
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