2013-04-12 01:46:58 +00:00
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// Copyright (c) 2013 GitHub, Inc. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "renderer/atom_renderer_client.h"
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2013-04-20 03:13:06 +00:00
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#include "common/node_bindings.h"
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2013-12-23 14:08:45 +00:00
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#include "renderer/api/atom_renderer_bindings.h"
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2013-04-12 01:46:58 +00:00
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#include "renderer/atom_render_view_observer.h"
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2013-12-11 07:48:19 +00:00
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#include "common/v8/node_common.h"
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2013-04-20 03:13:06 +00:00
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2013-04-12 01:46:58 +00:00
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namespace atom {
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2013-04-20 03:13:06 +00:00
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AtomRendererClient::AtomRendererClient()
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: node_bindings_(NodeBindings::Create(false)),
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atom_bindings_(new AtomRendererBindings) {
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2013-04-12 01:46:58 +00:00
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}
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AtomRendererClient::~AtomRendererClient() {
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}
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2013-04-20 03:13:06 +00:00
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void AtomRendererClient::RenderThreadStarted() {
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node_bindings_->Initialize();
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2013-12-15 06:20:28 +00:00
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node_bindings_->PrepareMessageLoop();
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2013-04-20 03:13:06 +00:00
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2013-12-15 06:20:28 +00:00
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DCHECK(!global_env);
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2013-04-20 03:13:06 +00:00
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2013-12-15 06:20:28 +00:00
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// Create a default empty environment which would be used when we need to
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// run V8 code out of a window context (like running a uv callback).
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v8::HandleScope handle_scope(node_isolate);
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v8::Local<v8::Context> context = v8::Context::New(node_isolate);
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global_env = node::Environment::New(context);
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}
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void AtomRendererClient::RenderViewCreated(content::RenderView* render_view) {
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new AtomRenderViewObserver(render_view, this);
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}
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2013-12-23 14:08:45 +00:00
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void AtomRendererClient::DidCreateScriptContext(WebKit::WebFrame* frame,
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v8::Handle<v8::Context> context,
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int extension_group,
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int world_id) {
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v8::Context::Scope scope(context);
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// Check the existance of process object to prevent duplicate initialization.
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if (context->Global()->Has(v8::String::New("process")))
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return;
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// Give the node loop a run to make sure everything is ready.
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node_bindings_->RunMessageLoop();
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// Setup node environment for each window.
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node_bindings_->CreateEnvironment(context);
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// Add atom-shell extended APIs.
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atom_bindings_->BindToFrame(frame);
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}
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2013-12-23 14:19:51 +00:00
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void AtomRendererClient::WillReleaseScriptContext(
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WebKit::WebFrame* frame,
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v8::Handle<v8::Context> context,
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int world_id) {
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node::Environment* env = node::Environment::GetCurrent(context);
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if (env == NULL) {
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LOG(ERROR) << "Encounter a non-node context when releasing script context";
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return;
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}
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env->Dispose();
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}
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2013-04-12 01:46:58 +00:00
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} // namespace atom
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